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ama

#2Q889JRLP0
7.8K / 7.9K
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Aktifkan Peningkatan Gratis

Aktifkan pelacakan otomatis untuk merekam semua pertempuran dan statistik

Perkembangan Trofi

Current: 7.8K
+77
7.7K 7.8K 7.8K 7.8K 7.8K Jan 28 Feb 4 Feb 10 Feb 17 Feb 23 1/28/2026: 7.8K trophies 2/5/2026: 7.8K trophies 2/23/2026: 7.8K trophies Peak: 7.8K

7,827

Piala Saat Ini

7,867

Piala Tertinggi

-40

Dari Puncak

1,466

Total Kemenangan

Peta Panas Aktivitas

100 pertempuran dalam 90 hari terakhir
Tidak terlacak Kurang
Lebih lanjut
S T T S

7 Hari Terakhir

2d

25

pertempuran

7

Menang

29%

WR

-30

Trofi

Atas:
MORTISDYNAMIKE
MORTIS 33%

30 Hari Terakhir

5d

75

pertempuran

33

Menang

46%

WR

+8

Trofi

Atas:
MORTISDYNAMIKELILY
DYNAMIKE 48%

Ringkasan Sejarah Pertempuran

Lihat semua pertempuran →

100

pertempuran

52

Menang

44

Kerugian

52%

Tingkat Kemenangan

+155

Piala Bersih

49

Hari Dilacak

Data from Jan 6, 2026 to Feb 22, 2026

Petarung yang Paling Banyak Dimainkan

Lihat Semua Petarung →
EDGAR

Best Performer (min 5 games)

EDGAR 90% win rate (10 games)

Victory Progression

Victory Type Breakdown

Menampilkan {bulan} {tahun}: {hari} hari, {acara} acara
Jan 28, 2026
5 membuka kunci 2 🏆
1 Peningkatan Daya
MANDY
MANDY Power 10 11
2 Kekuatan Bintang Tidak Terkunci
RICO
RICO ★ ROBOT MUNDUR
MORTIS
MORTIS ★ PANEN SERAM
3 Gadget Tidak Terkunci
DYNAMIKE
DYNAMIKE + PUTARAN TAK BERSAHABAT
8-BIT
8-BIT + PROYEKTIL EKSTRA
SURGE
SURGE + LONJAKAN DAYA
🏆 1 Peringkat UPS
🔥 Rekor Kemenangan Beruntun Baru
Tonggak Pencapaian Trofi

7,786 Piala

Pribadi terbaik yang baru!

Jan 27, 2026
1 pertempuran -1L -6
Ringkasan Pertempuran

0

Menang

1

Kerugian

0%

Tingkat Kemenangan

1

Petarung

Petarung yang Dimainkan
Lihat Pertempuran Individu 1 pertempuran
DEFEAT brawlBall
-6
Jan 26, 2026
24 pertempuran +15W -9L -1
Ringkasan Pertempuran

15

Menang

9

Kerugian

63%

Tingkat Kemenangan

3

Petarung

Lihat Pertempuran Individu 24 pertempuran
DEFEAT gemGrab
0
VICTORY heist
0
DEFEAT gemGrab
0
VICTORY gemGrab
0
VICTORY gemGrab
0
VICTORY hotZone
0
VICTORY brawlBall
0
VICTORY brawlBall
+8
DEFEAT brawlBall
-6
VICTORY brawlBall
+8
VICTORY brawlBall
0
VICTORY brawlBall
0
DEFEAT brawlBall
-6
DEFEAT brawlBall
-6
DEFEAT brawlBall
-6
VICTORY brawlBall
+9
VICTORY brawlBall
+8
VICTORY brawlBall
0
VICTORY brawlBall
0
VICTORY brawlBall
0
DEFEAT brawlBall
-6
DEFEAT brawlBall
-6
VICTORY brawlBall
+8
DEFEAT brawlBall
-6
Jan 6, 2026
25 pertempuran +19W -6L +147
Ringkasan Pertempuran

19

Menang

6

Kerugian

76%

Tingkat Kemenangan

4

Petarung

Lihat Pertempuran Individu 25 pertempuran
VICTORY brawlBall
0
DEFEAT brawlBall
-6
VICTORY brawlBall
0
DEFEAT brawlBall
-6
VICTORY brawlBall
+10
VICTORY brawlBall
+9
VICTORY brawlBall
+10
VICTORY brawlBall
+9
VICTORY brawlBall
+8
DEFEAT brawlBall
-1
VICTORY brawlBall
+13
VICTORY brawlBall
+13
VICTORY brawlBall
+13
VICTORY brawlBall
+13
VICTORY brawlBall
+13
VICTORY brawlBall
+13
VICTORY brawlBall
+8
VICTORY brawlBall
+8
DEFEAT brawlBall
-3
VICTORY brawlBall
+10
VICTORY brawlBall
+9
VICTORY brawlBall
+8
VICTORY brawlBall
+8
DEFEAT brawlBall
-6
DEFEAT brawlBall
-6

Tentang Sejarah Ini

ama's History Overview

This page tracks ama's Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 49 days with 100 battles recorded from Jan 6, 2026 to Feb 22, 2026.

Battle record: 52 wins and 44 losses for a 52% win rate. Net trophy change: +155 trophies.

Trophy Progression Chart

The trophy progression chart visualizes ama's trophy count over time. Each point represents the player's trophy count at the end of that day. Currently at 7,827 trophies, which is 40 below the peak of 7,867.

The chart contains 3 data points showing daily trophy snapshots. Trophy progression is influenced by wins and losses - winning at higher trophy counts earns fewer trophies while losses cost more.

Activity Heatmap

The activity heatmap displays ama's playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.

This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. ama has been active on 4 unique days during the tracked period.

Battle Statistics Explained

Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.

  • Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
  • Win Rate - Percentage of tracked battles that resulted in a win (52 of 100).
  • Net Trophies - Total trophy change across all tracked battles (+155).
  • Days Tracked - Total span of time from first to last recorded battle (49 days).

Best performing brawler in tracked history: EDGAR with a 90% win rate across 10 games.

Most Played Brawlers

The Most Played section shows which brawlers ama uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.

ama has used 6 different brawlers across tracked battles. The most played is MORTIS with 49 games (45% win rate, -32 trophies).

Profile Events Timeline

Profile changes are detected by comparing current profile data against previous snapshots. ama's history includes 25 recorded events:

  • 7 brawler unlocks - New brawlers added to the collection
  • 1 power upgrades - Brawler power level increases
  • 8 gadget unlocks - New gadgets acquired
  • 5 star power unlocks - New star powers acquired
  • 3 peak trophy records - New all-time high trophy counts

Victory Progression Charts

The victory progression chart tracks how ama's lifetime victory counts have grown over the tracking period. Unlike battle history (which only shows recent battles), victory counts are cumulative totals maintained by Brawl Stars.

Current totals: 1,422 3v3, 30 Solo, 14 Duo (1,466 total). The majority of victories come from team-based 3v3 modes.

Daily Activity Cards

Each daily activity card summarizes one day of gameplay, showing:

  • Win/Loss Record - How many battles were won vs lost that day
  • Win Rate - Percentage of wins for that specific day
  • Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
  • Brawlers Played - Which brawlers were used and their individual performance
  • Notable Events - Any unlocks, upgrades, or profile changes that occurred

Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.

How Data Is Collected

Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.

  • Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
  • Trophy Snapshots - Recorded whenever trophy count changes are detected
  • Profile Changes - Name, icon, and club changes are detected by comparing snapshots
  • Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states

More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.

Explore More

  • ama's Profile - Overview with account quality score and key stats
  • Brawlers - Detailed view of all brawlers with power levels and abilities
  • Battles - Complete battle history with filtering by brawler, mode, map, and result

History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.