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Olixuo

#98Q889LCR
36.8K / 36.8K
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Trophy Progression

Current: 36.8K
+98
36.7K 36.7K 36.7K 36.8K 36.8K Feb 3 Feb 4 Feb 4 Feb 5 Feb 5 2/3/2026: 36.7K trophies 2/4/2026: 36.7K trophies 2/5/2026: 36.8K trophies Peak: 36.8K

36,793

Current Trophies

36,794

Highest Trophies

-1

From Peak

6,929

Total Victories

Activity Heatmap

83 battles in last 90 days
Not tracked Less
More
S T T S

Last 7 Days

7d

59

battles

36

Wins

61%

WR

+206

Troph

Top:
JESSIESQUEAKPIERCE
PIERCE 100%

Last 30 Days

10d

88

battles

53

Wins

60%

WR

+367

Troph

Top:
JESSIESQUEAKKIT
PIERCE 100%

Battle History Summary

View all battles →

88

battles

53

Wins

35

Losses

60%

Win Rate

+367

Net Trophies

13

Days Tracked

Data from Jan 25, 2026 to Feb 6, 2026

Most Played Brawlers

View All Brawlers →
PIERCE

Best Performer (min 5 games)

PIERCE 100% win rate (5 games)

Victory Progression

Victory Type Breakdown

Showing January 2026: 6 days, 57 events
Jan 31, 2026
7 battles +4W -3L +11
Battle Summary

4

Wins

3

Losses

57%

Win Rate

4

Brawlers

View Individual Battles 7 battles
DEFEAT unknown
-10
DEFEAT unknown
-10
VICTORY unknown
+17
Rank #3 soloShowdown
+7
Rank #1 trioShowdown
+9
DEFEAT knockout
-2
VICTORY knockout
0
Jan 30, 2026
4 battles +2W -2L +17
Battle Summary

2

Wins

2

Losses

50%

Win Rate

1

Brawlers

Brawlers Played
View Individual Battles 4 battles
DEFEAT bounty
-2
DEFEAT bounty
-2
VICTORY bounty
+11
VICTORY knockout
+10
Jan 29, 2026
17 battles +11W -6L +46
Battle Summary

11

Wins

6

Losses

65%

Win Rate

10

Brawlers

View Individual Battles 17 battles
DEFEAT wipeout
-3
VICTORY bounty
+8
VICTORY bounty
+8
VICTORY hotZone
0
DEFEAT brawlBall
0
DEFEAT heist
0
VICTORY bounty
0
DEFEAT heist
0
DEFEAT knockout
0
VICTORY hotZone
0
VICTORY heist
0
VICTORY hotZone
0
VICTORY heist
+9
DEFEAT heist
-2
Rank #2 duoShowdown
+9
Rank #1 duoShowdown
+10
Rank #2 duoShowdown
+7
Jan 28, 2026
4 battles +1W -3L +6
Battle Summary

1

Wins

3

Losses

25%

Win Rate

2

Brawlers

View Individual Battles 4 battles
Rank #5 duoShowdown
-2
Rank #7 soloShowdown
+2
VICTORY hotZone
+8
DEFEAT hotZone
-2
Jan 27, 2026
19 battles +15W -4L +172
Battle Summary

15

Wins

4

Losses

79%

Win Rate

9

Brawlers

View Individual Battles 19 battles
Rank #1 soloShowdown
+15
Rank #1 soloShowdown
+15
Rank #1 soloShowdown
+15
Rank #1 soloShowdown
+11
Rank #1 soloShowdown
+10
DEFEAT knockout
-2
VICTORY unknown
+21
Rank #1 soloShowdown
+15
VICTORY knockout
+9
DEFEAT hotZone
0
DEFEAT unknown
-9
DEFEAT unknown
-9
VICTORY unknown
+16
Rank #2 duoShowdown
+12
Rank #1 duoShowdown
+14
Rank #1 duoShowdown
+14
VICTORY knockout
+9
VICTORY knockout
+8
VICTORY hotZone
+8
Jan 25, 2026
6 battles +1W -5L -17
Battle Summary

1

Wins

5

Losses

17%

Win Rate

4

Brawlers

View Individual Battles 6 battles
DEFEAT heist
-7
DEFEAT heist
-4
DEFEAT heist
-7
DEFEAT wipeout5V5
-3
VICTORY wipeout5V5
+8
DEFEAT wipeout5V5
-4

About This History

Olixuo's History Overview

This page tracks Olixuo's Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 13 days with 88 battles recorded from Jan 25, 2026 to Feb 6, 2026.

Battle record: 53 wins and 35 losses for a 60% win rate. Net trophy change: +367 trophies.

Trophy Progression Chart

The trophy progression chart visualizes Olixuo's trophy count over time. Each point represents the player's trophy count at the end of that day. Currently at 36,793 trophies, which is 1 below the peak of 36,794.

The chart contains 3 data points showing daily trophy snapshots. Trophy progression is influenced by wins and losses - winning at higher trophy counts earns fewer trophies while losses cost more.

Activity Heatmap

The activity heatmap displays Olixuo's playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.

This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. Olixuo has been active on 6 unique days during the tracked period.

Battle Statistics Explained

Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.

  • Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
  • Win Rate - Percentage of tracked battles that resulted in a win (53 of 88).
  • Net Trophies - Total trophy change across all tracked battles (+367).
  • Days Tracked - Total span of time from first to last recorded battle (13 days).

Best performing brawler in tracked history: PIERCE with a 100% win rate across 5 games.

Most Played Brawlers

The Most Played section shows which brawlers Olixuo uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.

Olixuo has used 8 different brawlers across tracked battles. The most played is JESSIE with 16 games (44% win rate, +8 trophies).

Profile Events Timeline

Profile changes are detected by comparing current profile data against previous snapshots. Olixuo's history includes 18 recorded events:

  • 3 power upgrades - Brawler power level increases
  • 4 gadget unlocks - New gadgets acquired
  • 1 star power unlocks - New star powers acquired
  • 5 peak trophy records - New all-time high trophy counts

Victory Progression Charts

The victory progression chart tracks how Olixuo's lifetime victory counts have grown over the tracking period. Unlike battle history (which only shows recent battles), victory counts are cumulative totals maintained by Brawl Stars.

Current totals: 4,751 3v3, 568 Solo, 1,610 Duo (6,929 total). The majority of victories come from team-based 3v3 modes.

Daily Activity Cards

Each daily activity card summarizes one day of gameplay, showing:

  • Win/Loss Record - How many battles were won vs lost that day
  • Win Rate - Percentage of wins for that specific day
  • Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
  • Brawlers Played - Which brawlers were used and their individual performance
  • Notable Events - Any unlocks, upgrades, or profile changes that occurred

Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.

How Data Is Collected

Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.

  • Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
  • Trophy Snapshots - Recorded whenever trophy count changes are detected
  • Profile Changes - Name, icon, and club changes are detected by comparing snapshots
  • Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states

More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.

Explore More

  • Olixuo's Profile - Overview with account quality score and key stats
  • Brawlers - Detailed view of all brawlers with power levels and abilities
  • Battles - Complete battle history with filtering by brawler, mode, map, and result

History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.

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