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開心玩亂鬥 badge

開心玩亂鬥

#29LU2LC
Trophies 1.6M
· 29/30 · Invite Only · 20K req
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2-Week Trend

+10K
View History →
2w ago 1.6M
High: 1.6M Low: 1.6M
1.6M Now
Rating Competitive

68/100

Competitive environment

Trophies
91
Average
55
Size
98
Cohesion
10
Activity Stable

Low turnover

1

Joined

1

Left

0

Role

Net Change 0

Last 2 weeks · 54 days tracked

👑 Leadership
ETHAN yu

President

ETHAN yu

98.1K

President 1
Vice President 2
Senior 16
Member 10
🔒

Club Info

Type

Invite Only

Required

Trophies 20K

All-Time Activity

+2 / -1

Previous Members

1

本戰隊是『開心玩亂鬥』的母隊,採全員社群會員制,無法配合者請勿加入;賴社群請搜尋:開心玩亂鬥-Taiwan;設有分隊可供請假休息

🏆

Trophy Distribution

Club Members →

0

100K+

2

90K+

3

80K+

5

70K+

7

60K+

Top Members

View All →
👥

Members

29 Current · 1 previous

📈

History

54 days tracked

About This Club Profile

Profile Overview

開心玩亂鬥 is a Invite Only club with 1.6M combined trophies across 29 members. The club averages 54.7K trophies per member with a spread of 71.3K between the highest and lowest members. The club has a quality score of 68/100, placing it in the Competitive tier.

Quality Score

The quality score is calculated based on four factors: total trophies (30%), average member trophies (35%), roster size (15%), and percentage of elite members (20%). This provides a balanced view of both the club's overall strength and member quality.

Activity Tracking

This club has been tracked for 54 days. During this time, 2 players have joined and 1 have left. The roster has been relatively stable with minimal changes.

Trophy Trend

The 2-week trend chart shows recent trophy changes. Over the last 2 weeks, the club gained 10K trophies, ranging from a low of 1.6M to a high of 1.6M. Click on the trend section to view the full history page with detailed trophy progression over time.

Explore More

Related Links

  • Brawlers - Browse all brawlers and their stats
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  • Events - Check current game modes and maps

Club data is refreshed periodically. Trophy counts and membership status reflect the most recent snapshot. Historical data is preserved for tracking changes over time. Quality scores are calculated based on current roster composition.