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PING<⚡

57.2K / 57.2K
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Aktifkan pelacakan otomatis untuk merekam semua pertempuran dan statistik

Perkembangan Trofi

Current: 57.2K
+174
57K 57.1K 57.1K 57.2K 57.2K Mar 9 Mar 10 Mar 11 Mar 11 Mar 12 3/9/2026: 57K trophies 3/12/2026: 57.2K trophies Peak: 57.2K

57,192

Piala Saat Ini

57,192

Piala Tertinggi

+ 0

Dari Puncak

12,115

Total Kemenangan

Peta Panas Aktivitas

172 pertempuran dalam 90 hari terakhir
Tidak terlacak Kurang
Lebih lanjut
S T T S

7 Hari Terakhir

5d

172

pertempuran

91

Menang

53%

WR

+191

Trofi

Atas:
BULLRICOBIBI
GROM 80%

30 Hari Terakhir

5d

172

pertempuran

91

Menang

53%

WR

+191

Trofi

Atas:
BULLRICOBIBI
GROM 80%

Ringkasan Sejarah Pertempuran

Lihat semua pertempuran →

172

pertempuran

91

Menang

80

Kerugian

53%

Tingkat Kemenangan

+191

Piala Bersih

5

Hari Dilacak

Data from Mar 8, 2026 to Mar 12, 2026

Petarung yang Paling Banyak Dimainkan

Lihat Semua Petarung →
GROM

Best Performer (min 5 games)

GROM 80% win rate (5 games)

Victory Progression

Victory Type Breakdown

Bulan:
Menampilkan {bulan} {tahun}: {hari} hari, {acara} acara
Hari ini
95 pertempuran +53W -42L +164 1 🏆
Ringkasan Pertempuran

53

Menang

42

Kerugian

56%

Tingkat Kemenangan

17

Petarung

🔥 Rekor Kemenangan Beruntun Baru
Tonggak Pencapaian Trofi

57,192 Piala

Pribadi terbaik yang baru!

Lihat Pertempuran Individu 25 pertempuran
VICTORY knockout
+11
VICTORY knockout
+10
VICTORY brawlBall
+10
VICTORY brawlBall
+13
VICTORY brawlBall
+12
VICTORY brawlBall
+11
VICTORY brawlBall
+10
DEFEAT knockout
0
DEFEAT knockout
0
VICTORY knockout
0
DEFEAT brawlBall
0
DEFEAT brawlBall
0
DEFEAT gemGrab
0
VICTORY gemGrab
0
DEFEAT gemGrab
0
VICTORY brawlBall
0
VICTORY brawlBall
0
VICTORY brawlBall
0
VICTORY brawlBall
0
DEFEAT brawlBall
0
VICTORY knockout
0
VICTORY knockout
0
DEFEAT hotZone
0
DEFEAT hotZone
0
DEFEAT bounty
0
+70 lebih banyak pertempuran →
Kemarin.
6 pertempuran +4W -2L
Ringkasan Pertempuran

4

Menang

2

Kerugian

67%

Tingkat Kemenangan

3

Petarung

Lihat Pertempuran Individu 6 pertempuran
VICTORY hotZone
0
VICTORY hotZone
0
VICTORY knockout
0
VICTORY knockout
0
DEFEAT bounty
0
DEFEAT bounty
0
Mar 10, 2026
25 pertempuran +13W -12L 4 membuka kunci
Ringkasan Pertempuran

13

Menang

12

Kerugian

52%

Tingkat Kemenangan

8

Petarung

2 Gadget Tidak Terkunci
SQUEAK
SQUEAK + RESIDU
SQUEAK
SQUEAK + RESIDU
Lihat Pertempuran Individu 25 pertempuran
VICTORY heist
0
DEFEAT heist
0
VICTORY heist
0
DEFEAT bounty
0
DEFEAT bounty
0
VICTORY bounty
0
VICTORY bounty
0
DEFEAT bounty
0
DEFEAT bounty
0
VICTORY bounty
0
VICTORY gemGrab
0
DEFEAT gemGrab
0
VICTORY gemGrab
0
DEFEAT knockout
0
DEFEAT knockout
0
VICTORY knockout
0
DEFEAT knockout
0
DEFEAT knockout
0
VICTORY gemGrab
0
VICTORY gemGrab
0
VICTORY brawlBall
0
VICTORY brawlBall
0
DEFEAT brawlBall
0
VICTORY brawlBall
0
DEFEAT brawlBall
0
Mar 9, 2026
23 pertempuran +11W -11L +27 2 membuka kunci
Ringkasan Pertempuran

11

Menang

11

Kerugian

48%

Tingkat Kemenangan

5

Petarung

1 Peningkatan Daya
PENNY
PENNY Power 10 11
2 Kekuatan Bintang Tidak Terkunci
PENNY
PENNY ★ BUNTALAN HARTA
PENNY
PENNY ★ BUNTALAN HARTA
⚙️ 4 Roda Gigi Tidak Terkunci
CORDELIUS
CORDELIUS ⚙️ KERUSAKAN
CORDELIUS
CORDELIUS ⚙️ PERISAI
CORDELIUS
CORDELIUS ⚙️ KERUSAKAN
CORDELIUS
CORDELIUS ⚙️ PERISAI
Tonggak Pencapaian Trofi

57,022 Piala

Pribadi terbaik yang baru!

Lihat Pertempuran Individu 23 pertempuran
VICTORY gemGrab
0
VICTORY gemGrab
0
DEFEAT gemGrab
0
DEFEAT gemGrab
0
DEFEAT heist
0
VICTORY heist
0
DEFEAT heist
0
DEFEAT gemGrab
0
DEFEAT gemGrab
0
VICTORY heist
0
VICTORY heist
0
VICTORY bounty
0
VICTORY bounty
0
DEFEAT brawlBall
-4
VICTORY brawlBall
+11
VICTORY brawlBall
+10
VICTORY brawlBall
+10
DRAW brawlBall
0
DEFEAT bounty
0
DEFEAT bounty
0
DEFEAT heist
0
VICTORY heist
0
DEFEAT heist
0
Mar 8, 2026
23 pertempuran +10W -13L
Ringkasan Pertempuran

10

Menang

13

Kerugian

43%

Tingkat Kemenangan

9

Petarung

Lihat Pertempuran Individu 23 pertempuran
DEFEAT hotZone
0
DEFEAT hotZone
0
VICTORY knockout
0
VICTORY knockout
0
DEFEAT knockout
0
DEFEAT knockout
0
DEFEAT knockout
0
VICTORY heist
0
DEFEAT heist
0
VICTORY heist
0
DEFEAT bounty
0
DEFEAT bounty
0
DEFEAT hotZone
0
VICTORY hotZone
0
DEFEAT hotZone
0
DEFEAT knockout
0
VICTORY knockout
0
DEFEAT knockout
0
VICTORY knockout
0
VICTORY knockout
0
VICTORY knockout
0
VICTORY knockout
0
DEFEAT knockout
0

Tentang Sejarah Ini

PING<⚡'s History Overview

This page tracks PING<⚡'s Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 5 days with 172 battles recorded from Mar 8, 2026 to Mar 12, 2026.

Battle record: 91 wins and 80 losses for a 53% win rate. Net trophy change: +191 trophies.

Trophy Progression Chart

The trophy progression chart visualizes PING<⚡'s trophy count over time. Each point represents the player's trophy count at the end of that day. Currently at 57,192 trophies, which matches the all-time peak - PING<⚡ is at their highest trophy count ever!

The chart contains 2 data points showing daily trophy snapshots. Trophy progression is influenced by wins and losses - winning at higher trophy counts earns fewer trophies while losses cost more.

Activity Heatmap

The activity heatmap displays PING<⚡'s playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.

This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. PING<⚡ has been active on 5 unique days during the tracked period.

Battle Statistics Explained

Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.

  • Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
  • Win Rate - Percentage of tracked battles that resulted in a win (91 of 172).
  • Net Trophies - Total trophy change across all tracked battles (+191).
  • Days Tracked - Total span of time from first to last recorded battle (5 days).

Best performing brawler in tracked history: GROM with a 80% win rate across 5 games.

Most Played Brawlers

The Most Played section shows which brawlers PING<⚡ uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.

PING<⚡ has used 8 different brawlers across tracked battles. The most played is BULL with 32 games (69% win rate, +58 trophies).

Profile Events Timeline

Profile changes are detected by comparing current profile data against previous snapshots. PING<⚡'s history includes 17 recorded events:

  • 6 brawler unlocks - New brawlers added to the collection
  • 2 power upgrades - Brawler power level increases
  • 2 gadget unlocks - New gadgets acquired
  • 2 star power unlocks - New star powers acquired
  • 7 peak trophy records - New all-time high trophy counts

Victory Progression Charts

The victory progression chart tracks how PING<⚡'s lifetime victory counts have grown over the tracking period. Unlike battle history (which only shows recent battles), victory counts are cumulative totals maintained by Brawl Stars.

Current totals: 9,168 3v3, 1,490 Solo, 1,457 Duo (12,115 total). The majority of victories come from team-based 3v3 modes.

Daily Activity Cards

Each daily activity card summarizes one day of gameplay, showing:

  • Win/Loss Record - How many battles were won vs lost that day
  • Win Rate - Percentage of wins for that specific day
  • Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
  • Brawlers Played - Which brawlers were used and their individual performance
  • Notable Events - Any unlocks, upgrades, or profile changes that occurred

Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.

How Data Is Collected

Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.

  • Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
  • Trophy Snapshots - Recorded whenever trophy count changes are detected
  • Profile Changes - Name, icon, and club changes are detected by comparing snapshots
  • Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states

More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.

Explore More

  • PING<⚡'s Profile - Overview with account quality score and key stats
  • Brawlers - Detailed view of all brawlers with power levels and abilities
  • Battles - Complete battle history with filtering by brawler, mode, map, and result

History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.