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batata_gamer

#2JC9RR0YRG
4.3K / 4.3K
ブースト

フリー・ブーストを有効にする

自動トラッキングを有効にして、すべてのバトルとスタッツを記録する

トロフィーの進行

Current: 4.3K
+94
4.2K 4.2K 4.3K 4.3K 4.3K Feb 6 Feb 10 Feb 15 Feb 19 Feb 24 2/6/2026: 4.2K trophies 2/24/2026: 4.3K trophies Peak: 4.3K

4,323

現在のトロフィー

4,323

最高トロフィー

+ 0

ピークより

338

通算勝利数

アクティビティ・ヒートマップ

75 直近の90日間の戦歴
追跡不能 より少ない
もっと見る
S T T S

直近7日間

2d

25

戦闘

10

勝利

40%

WR

+49

トロフ

トップ:
レオンエドガーファング
ファング 75%

過去30日間

5d

50

戦闘

19

勝利

38%

WR

+113

トロフ

トップ:
レオンコルトエドガー
ファング 57%

戦いの歴史の概要

すべての戦いを見る →

75

戦闘

39

勝利

36

損失

52%

勝率

+248

ネットトロフィー

51

追跡日数

Data from Jan 5, 2026 to Feb 23, 2026

最もプレーされたブラウラー

全てを見る →
トランク

Best Performer (min 5 games)

トランク 80% win rate (10 games)

Victory Progression

Victory Type Breakdown

February 2026 を表示する:7日、77イベント
今日
2 アンロック 6 🏆 1 変更
2 パワーアップ
ブロック
ブロック Power 4 5
レオン
レオン Power 9 10
1 スターパワーのアンロック
ニタ
ニタ ★ 森の絆
1 ガジェットのロック解除
レオン
レオン + クローンプロジェクター
⚙️ 1 ギアロック解除
エドガー
エドガー ⚙️ ダメージ
プロフィール変更
クラブ: クラブではない #QC2JU0VY
🔥 ウィンスターク新記録
トロフィー・マイルストーン

4,323 トロフィー

自己ベストを更新した!

昨日
9 戦闘 +3W -6L +9
戦いの概要

3

勝利

6

損失

33%

勝率

7

喧嘩屋

個人戦を見る 9 戦闘
Rank #8 soloShowdown
+1
Rank #7 soloShowdown
+2
Rank #7 soloShowdown
+2
Rank #5 soloShowdown
+4
DEFEAT gemGrab
0
DEFEAT hotZone
0
VICTORY gemGrab
0
VICTORY bounty
0
VICTORY gemGrab
0
Feb 22, 2026
16 戦闘 +7W -9L +40
戦いの概要

7

勝利

9

損失

44%

勝率

10

喧嘩屋

個人戦を見る 16 戦闘
Rank #6 soloShowdown
+2
Rank #10 soloShowdown
-1
Rank #6 soloShowdown
+2
Rank #9 soloShowdown
0
Rank #3 soloShowdown
+7
Rank #7 soloShowdown
+2
DEFEAT hotZone
0
VICTORY gemGrab
0
VICTORY bounty
0
VICTORY bounty
0
Rank #4 soloShowdown
+6
Rank #7 soloShowdown
0
Rank #9 soloShowdown
0
Rank #2 soloShowdown
+8
Rank #1 soloShowdown
+14
Rank #7 soloShowdown
0
Feb 6, 2026
1 アンロック 5 🏆 1 変更
1 Brawlersアンロック
4 パワーアップ
8ビット
8ビット Power 7 9
バイロン
バイロン Power 5 6
ボニー
ボニー Power 1 6
トランク
トランク Power 9 11
プロフィール変更
アイコン:
🔥 ウィンスターク新記録
トロフィー・マイルストーン

4,229 トロフィー

自己ベストを更新した!

Feb 5, 2026
5 戦闘 +3W -2L +26
戦いの概要

3

勝利

2

損失

60%

勝率

3

喧嘩屋

個人戦を見る 5 戦闘
Rank #3 soloShowdown
+7
Rank #8 soloShowdown
0
Rank #1 soloShowdown
+11
Rank #4 soloShowdown
+6
Rank #6 soloShowdown
+2
Feb 2, 2026
19 戦闘 +6W -13L +38
戦いの概要

6

勝利

13

損失

32%

勝率

7

喧嘩屋

個人戦を見る 19 戦闘
Rank #7 soloShowdown
+2
Rank #6 soloShowdown
+2
Rank #1 soloShowdown
+11
Rank #10 soloShowdown
-3
Rank #2 soloShowdown
+8
Rank #8 soloShowdown
-2
Rank #10 soloShowdown
-1
Rank #10 soloShowdown
-1
Rank #7 soloShowdown
+2
Rank #7 soloShowdown
+2
Rank #9 soloShowdown
-1
Rank #9 soloShowdown
-1
Rank #1 soloShowdown
+10
Rank #10 soloShowdown
-1
DEFEAT brawlBall
0
DEFEAT heist
0
VICTORY knockout
0
VICTORY gemGrab
0
Rank #1 soloShowdown
+11
Feb 1, 2026
1 戦闘 -1L
戦いの概要

0

勝利

1

損失

0%

勝率

1

喧嘩屋

個人戦を見る 1 戦闘
Rank #9 soloShowdown
0

この歴史について

batata_gamer's History Overview

This page tracks batata_gamer's Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 51 days with 75 battles recorded from Jan 5, 2026 to Feb 23, 2026.

Battle record: 39 wins and 36 losses for a 52% win rate. Net trophy change: +248 trophies.

Trophy Progression Chart

The trophy progression chart visualizes batata_gamer's trophy count over time. Each point represents the player's trophy count at the end of that day. Currently at 4,323 trophies, which matches the all-time peak - batata_gamer is at their highest trophy count ever!

The chart contains 2 data points showing daily trophy snapshots. Trophy progression is influenced by wins and losses - winning at higher trophy counts earns fewer trophies while losses cost more.

Activity Heatmap

The activity heatmap displays batata_gamer's playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.

This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. batata_gamer has been active on 7 unique days during the tracked period.

Battle Statistics Explained

Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.

  • Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
  • Win Rate - Percentage of tracked battles that resulted in a win (39 of 75).
  • Net Trophies - Total trophy change across all tracked battles (+248).
  • Days Tracked - Total span of time from first to last recorded battle (51 days).

Best performing brawler in tracked history: トランク with a 80% win rate across 10 games.

Most Played Brawlers

The Most Played section shows which brawlers batata_gamer uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.

batata_gamer has used 8 different brawlers across tracked battles. The most played is エドガー with 13 games (62% win rate, +46 trophies).

Profile Events Timeline

Profile changes are detected by comparing current profile data against previous snapshots. batata_gamer's history includes 25 recorded events:

  • 3 brawler unlocks - New brawlers added to the collection
  • 6 power upgrades - Brawler power level increases
  • 1 gadget unlocks - New gadgets acquired
  • 1 star power unlocks - New star powers acquired
  • 1 club changes - Joined or left clubs
  • 1 icon changes - Profile icon updates
  • 2 peak trophy records - New all-time high trophy counts

Victory Progression Charts

The victory progression chart tracks how batata_gamer's lifetime victory counts have grown over the tracking period. Unlike battle history (which only shows recent battles), victory counts are cumulative totals maintained by Brawl Stars.

Current totals: 128 3v3, 53 Solo, 157 Duo (338 total). Duo Showdown is the primary source of victories.

Daily Activity Cards

Each daily activity card summarizes one day of gameplay, showing:

  • Win/Loss Record - How many battles were won vs lost that day
  • Win Rate - Percentage of wins for that specific day
  • Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
  • Brawlers Played - Which brawlers were used and their individual performance
  • Notable Events - Any unlocks, upgrades, or profile changes that occurred

Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.

How Data Is Collected

Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.

  • Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
  • Trophy Snapshots - Recorded whenever trophy count changes are detected
  • Profile Changes - Name, icon, and club changes are detected by comparing snapshots
  • Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states

More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.

Explore More

  • batata_gamer's Profile - Overview with account quality score and key stats
  • Brawlers - Detailed view of all brawlers with power levels and abilities
  • Battles - Complete battle history with filtering by brawler, mode, map, and result

History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.