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ITACHI

102.7K / 102.7K
ブースト

フリー・ブーストを有効にする

自動トラッキングを有効にして、すべてのバトルとスタッツを記録する

トロフィーの進行

Current:102.7K
+17.7K
83.2K88.6K93.9K99.2K104.5KJan 26Feb 12Feb 28Mar 17Apr 31/26/2026: 85K trophies1/27/2026: 85.1K trophies1/28/2026: 85.2K trophies3/2/2026: 90.5K trophies4/2/2026: 102.4K trophies4/3/2026: 102.7K trophiesPeak: 102.7K

102,698

現在のトロフィー

102,704

最高トロフィー

-6

ピークより

19,313

通算勝利数

アクティビティ・ヒートマップ

362 直近の90日間の戦歴
追跡不能 より少ない
もっと見る
S T T S

直近7日間

3d

100

戦闘

69

勝利

69%

WR

+447

トロフ

トップ:
クランシーモーティスボウ
クランシー 100%

過去30日間

8d

200

戦闘

148

勝利

74%

WR

+1106

トロフ

トップ:
ナジアコレットクランシー
クランシー 100%

戦いの歴史の概要

すべての戦いを見る →

387

戦闘

277

勝利

109

損失

72%

勝率

+2172

ネットトロフィー

98

追跡日数

Data from Dec 27, 2025 to Apr 2, 2026

最もプレーされたブラウラー

全てを見る →
クランシー

Best Performer (min 5 games)

クランシー 100% win rate (19 games)

Victory Progression

Victory Type Breakdown

April 2026 を表示する:2日、151イベント
今日
2 🏆
🔥 ウィンスターク新記録
トロフィー・マイルストーン

102,704 トロフィー

自己ベストを更新した!

昨日
50 戦闘 +30W -20L +173 1 アンロック 58 🏆 1 変更
戦いの概要

30

勝利

20

損失

60%

勝率

10

ブロウラー

1 Brawlersアンロック
1 スターパワーのアンロック
シリウス
シリウス ★ 夕闇ランナー
⚙️ 36 ギアロック解除
ブル
ブル ⚙️ ダメージ
バーリー
バーリー ⚙️ スピード
バーリー
バーリー ⚙️ シールド
ボウ
ボウ ⚙️ スピード
ボウ
ボウ ⚙️ シールド
ペニー
ペニー ⚙️ シールド
ペニー
ペニー ⚙️ ペットパワー
ティック
ティック ⚙️ シールド
8ビット
8ビット ⚙️ シールド
8ビット
8ビット ⚙️ スピードリロード
サンディ
サンディ ⚙️ サンドパワー
ビー
ビー ⚙️ ダメージ
ビー
ビー ⚙️ シールド
ナーニ
ナーニ ⚙️ ウルトラチャージ
ナーニ
ナーニ ⚙️ シールド
ラフス
ラフス ⚙️ シールド
ベル
ベル ⚙️ シールド
イヴ
イヴ ⚙️ シールド
ボニー
ボニー ⚙️ ウルトラチャージ
ボニー
ボニー ⚙️ シールド
ガス
ガス ⚙️ ダメージ
R-T
R-T ⚙️ ダメージ
R-T
R-T ⚙️ シールド
ラリー&ローリー
ラリー&ローリー ⚙️ ダメージ
ラリー&ローリー
ラリー&ローリー ⚙️ シールド
ベリー
ベリー ⚙️ シールド
モー
モー ⚙️ スピード
モー
モー ⚙️ シールド
フィンクス
フィンクス ⚙️ ダメージ
フィンクス
フィンクス ⚙️ シールド
ジェヨン
ジェヨン ⚙️ シールド
トランク
トランク ⚙️ ダメージ
トランク
トランク ⚙️ シールド
ジギー
ジギー ⚙️ ダメージ
ジギー
ジギー ⚙️ シールド
ジジ
ジジ ⚙️ ダメージ
プロフィール変更
クラブ: #GC0L2VYG #U28LQU
🏆 37 ランクアップ
トロフィー・マイルストーン

102,373 トロフィー

自己ベストを更新した!

個人戦を見る 25 戦闘
VICTORY TID_HEIST
0
VICTORY TID_HEIST
0
VICTORY TID_KINGOFHILL
0
DEFEAT TID_KINGOFHILL
0
VICTORY TID_KINGOFHILL
0
DEFEAT TID_BRAWLBALL
-6
VICTORY TID_KNOCKOUT
+13
VICTORY TID_KNOCKOUT
+12
VICTORY TID_KNOCKOUT
+11
VICTORY TID_KNOCKOUT
+11
VICTORY TID_KNOCKOUT
+10
DEFEAT TID_KNOCKOUT
-5
VICTORY TID_KNOCKOUT
+10
DEFEAT TID_KNOCKOUT
-5
VICTORY TID_KNOCKOUT
+18
VICTORY TID_KNOCKOUT
+17
DEFEAT TID_KNOCKOUT
-6
VICTORY TID_BRAWLBALL
+19
VICTORY TID_BRAWLBALL
+13
VICTORY TID_AIRHOCKEY
+12
VICTORY TID_AIRHOCKEY
+11
DEFEAT TID_KNOCKOUT
-2
DEFEAT TID_KNOCKOUT
-5
VICTORY TID_KNOCKOUT
+18
VICTORY TID_KNOCKOUT
+17
+25 より多くの戦い →

この歴史について

ITACHI's History Overview

This page tracks ITACHI's Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 98 days with 387 battles recorded from Dec 27, 2025 to Apr 2, 2026.

Battle record: 277 wins and 109 losses for a 72% win rate. Net trophy change: +2,172 trophies.

Trophy Progression Chart

The trophy progression chart visualizes ITACHI's trophy count over time. Each point represents the player's trophy count at the end of that day. Currently at 102,698 trophies, which is 6 below the peak of 102,704.

The chart contains 6 data points showing daily trophy snapshots. Trophy progression is influenced by wins and losses - winning at higher trophy counts earns fewer trophies while losses cost more.

Activity Heatmap

The activity heatmap displays ITACHI's playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.

This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. ITACHI has been active on 2 unique days during the tracked period.

Battle Statistics Explained

Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.

  • Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
  • Win Rate - Percentage of tracked battles that resulted in a win (277 of 387).
  • Net Trophies - Total trophy change across all tracked battles (+2172).
  • Days Tracked - Total span of time from first to last recorded battle (98 days).

Best performing brawler in tracked history: クランシー with a 100% win rate across 19 games.

Most Played Brawlers

The Most Played section shows which brawlers ITACHI uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.

ITACHI has used 8 different brawlers across tracked battles. The most played is ナジア with 31 games (94% win rate, +236 trophies).

Profile Events Timeline

Profile changes are detected by comparing current profile data against previous snapshots. ITACHI's history includes 256 recorded events:

  • 4 brawler unlocks - New brawlers added to the collection
  • 12 power upgrades - Brawler power level increases
  • 11 star power unlocks - New star powers acquired
  • 1 club changes - Joined or left clubs
  • 1 icon changes - Profile icon updates
  • 6 peak trophy records - New all-time high trophy counts

Victory Progression Charts

The victory progression chart tracks how ITACHI's lifetime victory counts have grown over the tracking period. Unlike battle history (which only shows recent battles), victory counts are cumulative totals maintained by Brawl Stars.

Current totals: 10,814 3v3, 3,170 Solo, 5,329 Duo (19,313 total). The majority of victories come from team-based 3v3 modes.

Daily Activity Cards

Each daily activity card summarizes one day of gameplay, showing:

  • Win/Loss Record - How many battles were won vs lost that day
  • Win Rate - Percentage of wins for that specific day
  • Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
  • Brawlers Played - Which brawlers were used and their individual performance
  • Notable Events - Any unlocks, upgrades, or profile changes that occurred

Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.

How Data Is Collected

Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.

  • Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
  • Trophy Snapshots - Recorded whenever trophy count changes are detected
  • Profile Changes - Name, icon, and club changes are detected by comparing snapshots
  • Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states

More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.

Explore More

  • ITACHI's Profile - Overview with account quality score and key stats
  • Brawlers - Detailed view of all brawlers with power levels and abilities
  • Battles - Complete battle history with filtering by brawler, mode, map, and result

History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.