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๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€ icon

๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€

#Q889CJJGP
48.5K / 48.5K
ใƒ–ใƒผใ‚นใƒˆ

ใƒ•ใƒชใƒผใƒปใƒ–ใƒผใ‚นใƒˆใ‚’ๆœ‰ๅŠนใซใ™ใ‚‹

่‡ชๅ‹•ใƒˆใƒฉใƒƒใ‚ญใƒณใ‚ฐใ‚’ๆœ‰ๅŠนใซใ—ใฆใ€ใ™ในใฆใฎใƒใƒˆใƒซใจใ‚นใ‚ฟใƒƒใƒ„ใ‚’่จ˜้Œฒใ™ใ‚‹

โ†’

ใƒˆใƒญใƒ•ใ‚ฃใƒผใฎ้€ฒ่กŒ

Current: 48.5K
+2.4K
45.8K 46.6K 47.3K 48.1K 48.8K Jan 28 Feb 3 Feb 10 Feb 16 Feb 23 1/28/2026: 46.1K trophies 2/23/2026: 48.5K trophies Peak: 48.5K

48,540

็พๅœจใฎใƒˆใƒญใƒ•ใ‚ฃใƒผ

48,540

ๆœ€้ซ˜ใƒˆใƒญใƒ•ใ‚ฃใƒผ

+ 0

ใƒ”ใƒผใ‚ฏใ‚ˆใ‚Š

6,448

้€š็ฎ—ๅ‹ๅˆฉๆ•ฐ

ใ‚ขใ‚ฏใƒ†ใ‚ฃใƒ“ใƒ†ใ‚ฃใƒปใƒ’ใƒผใƒˆใƒžใƒƒใƒ—

264 ็›ด่ฟ‘ใฎ90ๆ—ฅ้–“ใฎๆˆฆๆญด
่ฟฝ่ทกไธ่ƒฝ ใ‚ˆใ‚Šๅฐ‘ใชใ„
ใ‚‚ใฃใจ่ฆ‹ใ‚‹
S T T S

็›ด่ฟ‘7ๆ—ฅ้–“

3d

25

ๆˆฆ้—˜

19

ๅ‹ๅˆฉ

76%

WR

+74

ใƒˆใƒญใƒ•

ใƒˆใƒƒใƒ—:
ใ‚ฆใ‚ฃใƒญใƒผใƒชใ‚ณใƒ™ใƒซ
ใ‚ฆใ‚ฃใƒญใƒผ 100%

้ŽๅŽป30ๆ—ฅ้–“

20d

249

ๆˆฆ้—˜

172

ๅ‹ๅˆฉ

70%

WR

+1113

ใƒˆใƒญใƒ•

ใƒˆใƒƒใƒ—:
ใƒใ‚คใƒญใƒณใƒขใƒผใƒ†ใ‚ฃใ‚นใ‚ธใƒฅใ‚ธใƒฅ
ใ‚ฆใ‚ฃใƒญใƒผ 100%

ๆˆฆใ„ใฎๆญดๅฒใฎๆฆ‚่ฆ

ใ™ในใฆใฎๆˆฆใ„ใ‚’่ฆ‹ใ‚‹ โ†’

264

ๆˆฆ้—˜

181

ๅ‹ๅˆฉ

80

ๆๅคฑ

69%

ๅ‹็އ

+1139

ใƒใƒƒใƒˆใƒˆใƒญใƒ•ใ‚ฃใƒผ

33

่ฟฝ่ทกๆ—ฅๆ•ฐ

Data from Jan 22, 2026 to Feb 23, 2026

ๆœ€ใ‚‚ใƒ—ใƒฌใƒผใ•ใ‚ŒใŸใƒ–ใƒฉใ‚ฆใƒฉใƒผ

ๅ…จใฆใ‚’่ฆ‹ใ‚‹ โ†’
ใ‚ธใ‚งใ‚ทใƒผ

Best Performer (min 5 games)

ใ‚ธใ‚งใ‚ทใƒผ 100% win rate (6 games)

Victory Progression

Victory Type Breakdown

February 2026 ใ‚’่กจ็คบใ™ใ‚‹๏ผš13ๆ—ฅใ€235ใ‚คใƒ™ใƒณใƒˆ
ไปŠๆ—ฅ
17 ๆˆฆ้—˜ +13W -4L +41 1 ใ‚ขใƒณใƒญใƒƒใ‚ฏ 33 ๐Ÿ† 2 ๅค‰ๆ›ด
ๆˆฆใ„ใฎๆฆ‚่ฆ

13

ๅ‹ๅˆฉ

4

ๆๅคฑ

76%

ๅ‹็އ

16

ๅ–งๅ˜ฉๅฑ‹

8 ใƒ‘ใƒฏใƒผใ‚ขใƒƒใƒ—
ใƒขใƒผใƒ†ใ‚ฃใ‚น
ใƒขใƒผใƒ†ใ‚ฃใ‚น Power 9 11
ใƒ†ใ‚ฃใƒƒใ‚ฏ
ใƒ†ใ‚ฃใƒƒใ‚ฏ Power 9 11
8ใƒ“ใƒƒใƒˆ
8ใƒ“ใƒƒใƒˆ Power 9 11
ใƒ™ใƒซ
ใƒ™ใƒซ Power 10 11
ใƒ•ใ‚กใƒณใ‚ฐ
ใƒ•ใ‚กใƒณใ‚ฐ Power 6 9
ใ‚ขใƒณใ‚ธใ‚งใƒญ
ใ‚ขใƒณใ‚ธใ‚งใƒญ Power 9 11
ใ‚ทใ‚งใ‚คใƒ‰
ใ‚ทใ‚งใ‚คใƒ‰ Power 9 11
ใƒ•ใ‚ฃใƒณใ‚ฏใ‚น
ใƒ•ใ‚ฃใƒณใ‚ฏใ‚น Power 1 11
8 ใ‚นใ‚ฟใƒผใƒ‘ใƒฏใƒผใฎใ‚ขใƒณใƒญใƒƒใ‚ฏ
ใƒขใƒผใƒ†ใ‚ฃใ‚น
ใƒขใƒผใƒ†ใ‚ฃใ‚น โ˜… ่›‡ใฎ่ทณ่บ
ใƒ†ใ‚ฃใƒƒใ‚ฏ
ใƒ†ใ‚ฃใƒƒใ‚ฏ โ˜… ๆฝคๆป‘่‰ฏๅฅฝ
ใƒฌใ‚ชใƒณ
ใƒฌใ‚ชใƒณ โ˜… ็…™้ใฎ่ก“
ใƒ“ใƒผ
ใƒ“ใƒผ โ˜… ใƒญใ‚คใƒคใƒซใ‚ผใƒชใƒผ
ใƒŸใƒผใƒ—ใƒซ
ใƒŸใƒผใƒ—ใƒซ โ˜… ๆณ•ใฎๆ›ฒ่งฃ
ใƒซใƒŸ
ใƒซใƒŸ โ˜… ใƒใƒผใƒ•ใ‚ฟใ‚คใƒ 
ใƒ•ใ‚ฃใƒณใ‚ฏใ‚น
ใƒ•ใ‚ฃใƒณใ‚ฏใ‚น โ˜… ใƒ’ใ‚จใƒญใ‚ฐใƒชใƒ•
ใƒ•ใ‚ฃใƒณใ‚ฏใ‚น
ใƒ•ใ‚ฃใƒณใ‚ฏใ‚น โ˜… ใƒ—ใƒฉใ‚คใƒ ใ‚ฟใ‚คใƒ 
9 ใ‚ฌใ‚ธใ‚งใƒƒใƒˆใฎใƒญใƒƒใ‚ฏ่งฃ้™ค
ใƒ–ใƒญใƒƒใ‚ฏ
ใƒ–ใƒญใƒƒใ‚ฏ + ใƒญใ‚ฑใƒƒใƒˆ็‡ƒๆ–™
ใƒขใƒผใƒ†ใ‚ฃใ‚น
ใƒขใƒผใƒ†ใ‚ฃใ‚น + ใ‚ณใƒณใƒœใ‚นใƒ”ใƒŠใƒผ
ใƒ‘ใƒ 
ใƒ‘ใƒ  + ใƒ‘ใƒซใ‚นใƒขใ‚ธใƒฅใƒฌใƒผใ‚ฟใƒผ
ใƒใ‚บ
ใƒใ‚บ + ็ทŠๆ€ฅใƒ–ใ‚ค
ใ‚ตใƒ 
ใ‚ตใƒ  + ใƒ‘ใƒซใ‚นใ‚ฆใ‚งใƒผใƒ–
ใƒ€ใ‚ฐ
ใƒ€ใ‚ฐ + ใƒ€ใƒ–ใƒซใ‚ฝใƒผใ‚ปใƒผใ‚ธ
ใƒขใƒผ
ใƒขใƒผ + ใƒฉใƒƒใƒˆใƒฌใƒผใ‚น
ใƒ•ใ‚ฃใƒณใ‚ฏใ‚น
ใƒ•ใ‚ฃใƒณใ‚ฏใ‚น + ใƒใƒƒใ‚ฏใƒˆใ‚ฅใ‚ถใƒ‘ใ‚นใƒˆ
ใƒˆใƒฉใƒณใ‚ฏ
ใƒˆใƒฉใƒณใ‚ฏ + ๅฅณ็Ž‹ใฎๅ‘ฝไปคใซใฏไธ€็†ใ‚ขใƒช
โš™๏ธ 11 ใ‚ฎใ‚ขใƒญใƒƒใ‚ฏ่งฃ้™ค
ใ‚นใƒ‘ใ‚คใ‚ฏ
ใ‚นใƒ‘ใ‚คใ‚ฏ โš™๏ธ ใƒ€ใƒกใƒผใ‚ธ
ใƒขใƒผใƒ†ใ‚ฃใ‚น
ใƒขใƒผใƒ†ใ‚ฃใ‚น โš™๏ธ ใƒ€ใƒกใƒผใ‚ธ
ใƒขใƒผใƒ†ใ‚ฃใ‚น
ใƒขใƒผใƒ†ใ‚ฃใ‚น โš™๏ธ ใ‚ทใƒผใƒซใƒ‰
ใƒ†ใ‚ฃใƒƒใ‚ฏ
ใƒ†ใ‚ฃใƒƒใ‚ฏ โš™๏ธ ใ‚ฟใƒ•ใƒ˜ใƒƒใƒ‰
ใƒ†ใ‚ฃใƒƒใ‚ฏ
ใƒ†ใ‚ฃใƒƒใ‚ฏ โš™๏ธ ใ‚ทใƒผใƒซใƒ‰
ใ‚ขใƒณใ‚ธใ‚งใƒญ
ใ‚ขใƒณใ‚ธใ‚งใƒญ โš™๏ธ ใƒ€ใƒกใƒผใ‚ธ
ใ‚ทใ‚งใ‚คใƒ‰
ใ‚ทใ‚งใ‚คใƒ‰ โš™๏ธ ใƒ€ใƒกใƒผใ‚ธ
ใ‚ธใƒฅใ‚ธใƒฅ
ใ‚ธใƒฅใ‚ธใƒฅ โš™๏ธ ใƒ€ใƒกใƒผใ‚ธ
ใ‚ธใƒฅใ‚ธใƒฅ
ใ‚ธใƒฅใ‚ธใƒฅ โš™๏ธ ใ‚ทใƒผใƒซใƒ‰
ใƒ•ใ‚ฃใƒณใ‚ฏใ‚น
ใƒ•ใ‚ฃใƒณใ‚ฏใ‚น โš™๏ธ ใƒ€ใƒกใƒผใ‚ธ
ใƒ•ใ‚ฃใƒณใ‚ฏใ‚น
ใƒ•ใ‚ฃใƒณใ‚ฏใ‚น โš™๏ธ ใ‚ทใƒผใƒซใƒ‰
ใƒ—ใƒญใƒ•ใ‚ฃใƒผใƒซๅค‰ๆ›ด
๐ŸŽจ ๅๅ‰ใฎ่‰ฒ: ๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€ ๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€
ใ‚ขใ‚คใ‚ณใƒณ:
๐Ÿ† 26 ใƒฉใƒณใ‚ฏใ‚ขใƒƒใƒ—
ใƒˆใƒญใƒ•ใ‚ฃใƒผใƒปใƒžใ‚คใƒซใ‚นใƒˆใƒผใƒณ

48,540 ใƒˆใƒญใƒ•ใ‚ฃใƒผ

่‡ชๅทฑใƒ™ใ‚นใƒˆใ‚’ๆ›ดๆ–ฐใ—ใŸ๏ผ

ๅ€‹ไบบๆˆฆใ‚’่ฆ‹ใ‚‹ 17 ๆˆฆ้—˜ โ–ผ
VICTORY โ€ข gemGrab
0
VICTORY โ€ข bounty
0
DEFEAT โ€ข bounty
0
VICTORY โ€ข heist
0
VICTORY โ€ข brawlBall
0
DEFEAT โ€ข gemGrab
0
VICTORY โ€ข knockout
0
VICTORY โ€ข heist
0
VICTORY โ€ข hotZone
0
DEFEAT โ€ข gemGrab
0
DEFEAT โ€ข knockout
0
VICTORY โ€ข heist
0
VICTORY โ€ข hotZone
0
VICTORY โ€ข brawlBall
+10
VICTORY โ€ข brawlBall
+10
VICTORY โ€ข brawlBall
+13
VICTORY โ€ข brawlBall
+8
ๆ˜จๆ—ฅ
6 ๆˆฆ้—˜ +4W -2L +33
ๆˆฆใ„ใฎๆฆ‚่ฆ

4

ๅ‹ๅˆฉ

2

ๆๅคฑ

67%

ๅ‹็އ

6

ๅ–งๅ˜ฉๅฑ‹

ๅ€‹ไบบๆˆฆใ‚’่ฆ‹ใ‚‹ 6 ๆˆฆ้—˜ โ–ผ
DEFEAT โ€ข brawlBall
-3
VICTORY โ€ข hotZone
+11
VICTORY โ€ข hotZone
+11
VICTORY โ€ข hotZone
+9
VICTORY โ€ข brawlBall
+8
DEFEAT โ€ข wipeout
-3
Feb 21, 2026
2 ๆˆฆ้—˜ +2W
ๆˆฆใ„ใฎๆฆ‚่ฆ

2

ๅ‹ๅˆฉ

0

ๆๅคฑ

100%

ๅ‹็އ

2

ๅ–งๅ˜ฉๅฑ‹

ๅฏพๆˆฆ็›ธๆ‰‹
ๅ€‹ไบบๆˆฆใ‚’่ฆ‹ใ‚‹ 2 ๆˆฆ้—˜ โ–ผ
VICTORY โ€ข hotZone
0
VICTORY โ€ข knockout
0
Feb 15, 2026
7 ๆˆฆ้—˜ +5W -2L +29
ๆˆฆใ„ใฎๆฆ‚่ฆ

5

ๅ‹ๅˆฉ

2

ๆๅคฑ

71%

ๅ‹็އ

4

ๅ–งๅ˜ฉๅฑ‹

ๅ€‹ไบบๆˆฆใ‚’่ฆ‹ใ‚‹ 7 ๆˆฆ้—˜ โ–ผ
VICTORY โ€ข brawlBall
+8
VICTORY โ€ข hotZone
+12
VICTORY โ€ข brawlBall
+9
DEFEAT โ€ข brawlBall
0
VICTORY โ€ข
0
DEFEAT โ€ข
0
VICTORY โ€ข
0
Feb 14, 2026
12 ๆˆฆ้—˜ +10W -2L +122
ๆˆฆใ„ใฎๆฆ‚่ฆ

10

ๅ‹ๅˆฉ

2

ๆๅคฑ

83%

ๅ‹็އ

5

ๅ–งๅ˜ฉๅฑ‹

ๅ€‹ไบบๆˆฆใ‚’่ฆ‹ใ‚‹ 12 ๆˆฆ้—˜ โ–ผ
VICTORY โ€ข brawlBall
+10
VICTORY โ€ข brawlBall
+13
VICTORY โ€ข brawlBall
+13
VICTORY โ€ข brawlBall
+12
DEFEAT โ€ข brawlBall
-3
Rank #3 โ€ข soloShowdown
+12
Rank #2 โ€ข soloShowdown
+13
Rank #2 โ€ข soloShowdown
+13
Rank #5 โ€ข soloShowdown
+3
Rank #1 โ€ข soloShowdown
+15
Rank #2 โ€ข soloShowdown
+13
VICTORY โ€ข brawlBall
+8
Feb 13, 2026
10 ๆˆฆ้—˜ +4W -6L
ๆˆฆใ„ใฎๆฆ‚่ฆ

4

ๅ‹ๅˆฉ

6

ๆๅคฑ

40%

ๅ‹็އ

4

ๅ–งๅ˜ฉๅฑ‹

ๅ€‹ไบบๆˆฆใ‚’่ฆ‹ใ‚‹ 10 ๆˆฆ้—˜ โ–ผ
DEFEAT โ€ข heist
0
VICTORY โ€ข heist
0
DEFEAT โ€ข heist
0
DEFEAT โ€ข bounty
0
VICTORY โ€ข bounty
0
DEFEAT โ€ข bounty
0
DEFEAT โ€ข bounty
0
DEFEAT โ€ข bounty
0
VICTORY โ€ข heist
0
VICTORY โ€ข heist
0
Feb 12, 2026
15 ๆˆฆ้—˜ +13W -2L +128
ๆˆฆใ„ใฎๆฆ‚่ฆ

13

ๅ‹ๅˆฉ

2

ๆๅคฑ

87%

ๅ‹็އ

3

ๅ–งๅ˜ฉๅฑ‹

ๅ€‹ไบบๆˆฆใ‚’่ฆ‹ใ‚‹ 15 ๆˆฆ้—˜ โ–ผ
VICTORY โ€ข brawlBall
+13
VICTORY โ€ข brawlBall
+13
DEFEAT โ€ข brawlBall
-3
VICTORY โ€ข brawlBall
+10
VICTORY โ€ข brawlBall
+9
VICTORY โ€ข brawlBall
+8
DEFEAT โ€ข brawlBall
-3
VICTORY โ€ข brawlBall
+9
Rank #1 โ€ข soloShowdown
+14
Rank #1 โ€ข soloShowdown
+13
Rank #3 โ€ข soloShowdown
+9
Rank #4 โ€ข soloShowdown
+7
Rank #1 โ€ข soloShowdown
+10
Rank #2 โ€ข soloShowdown
+10
VICTORY โ€ข knockout
+9
Feb 11, 2026
12 ๆˆฆ้—˜ +7W -5L +36
ๆˆฆใ„ใฎๆฆ‚่ฆ

7

ๅ‹ๅˆฉ

5

ๆๅคฑ

58%

ๅ‹็އ

5

ๅ–งๅ˜ฉๅฑ‹

ๅ€‹ไบบๆˆฆใ‚’่ฆ‹ใ‚‹ 12 ๆˆฆ้—˜ โ–ผ
VICTORY โ€ข brawlBall
+8
DEFEAT โ€ข brawlBall
-2
VICTORY โ€ข brawlBall
0
VICTORY โ€ข brawlBall
0
DEFEAT โ€ข brawlBall
0
DEFEAT โ€ข brawlBall
0
VICTORY โ€ข brawlBall
0
DEFEAT โ€ข brawlBall
0
VICTORY โ€ข brawlBall
+9
DEFEAT โ€ข brawlBall
0
VICTORY โ€ข brawlBall
+11
VICTORY โ€ข brawlBall
+10
Feb 10, 2026
13 ๆˆฆ้—˜ +8W -3L +67
ๆˆฆใ„ใฎๆฆ‚่ฆ

8

ๅ‹ๅˆฉ

3

ๆๅคฑ

62%

ๅ‹็އ

3

ๅ–งๅ˜ฉๅฑ‹

ๅ€‹ไบบๆˆฆใ‚’่ฆ‹ใ‚‹ 13 ๆˆฆ้—˜ โ–ผ
VICTORY โ€ข brawlBall
+9
VICTORY โ€ข brawlBall
+8
DRAW โ€ข brawlBall
0
DEFEAT โ€ข brawlBall
-2
DEFEAT โ€ข brawlBall
-2
VICTORY โ€ข brawlBall
+11
VICTORY โ€ข brawlBall
+10
DRAW โ€ข brawlBall
0
VICTORY โ€ข brawlBall
+9
VICTORY โ€ข brawlBall
+8
DEFEAT โ€ข brawlBall
-1
VICTORY โ€ข brawlBall
+9
VICTORY โ€ข brawlBall
+8
Feb 5, 2026
7 ๆˆฆ้—˜ +5W -2L +46
ๆˆฆใ„ใฎๆฆ‚่ฆ

5

ๅ‹ๅˆฉ

2

ๆๅคฑ

71%

ๅ‹็އ

1

ๅ–งๅ˜ฉๅฑ‹

ๅฏพๆˆฆ็›ธๆ‰‹
ๅ€‹ไบบๆˆฆใ‚’่ฆ‹ใ‚‹ 7 ๆˆฆ้—˜ โ–ผ
VICTORY โ€ข brawlBall
+10
VICTORY โ€ข brawlBall
+13
VICTORY โ€ข brawlBall
+8
DEFEAT โ€ข brawlBall
-3
VICTORY โ€ข brawlBall
+13
VICTORY โ€ข brawlBall
+8
DEFEAT โ€ข brawlBall
-3
Feb 4, 2026
25 ๆˆฆ้—˜ +20W -5L +201
ๆˆฆใ„ใฎๆฆ‚่ฆ

20

ๅ‹ๅˆฉ

5

ๆๅคฑ

80%

ๅ‹็އ

4

ๅ–งๅ˜ฉๅฑ‹

ๅ€‹ไบบๆˆฆใ‚’่ฆ‹ใ‚‹ 25 ๆˆฆ้—˜ โ–ผ
VICTORY โ€ข brawlBall
+11
VICTORY โ€ข brawlBall
+10
VICTORY โ€ข brawlBall
+9
VICTORY โ€ข brawlBall
+8
DEFEAT โ€ข brawlBall
-3
VICTORY โ€ข brawlBall
+13
VICTORY โ€ข brawlBall
+8
DEFEAT โ€ข brawlBall
-5
DEFEAT โ€ข knockout
-6
VICTORY โ€ข knockout
+13
VICTORY โ€ข knockout
+13
VICTORY โ€ข knockout
+13
VICTORY โ€ข knockout
+13
VICTORY โ€ข knockout
+13
VICTORY โ€ข knockout
+13
VICTORY โ€ข knockout
+13
VICTORY โ€ข knockout
+13
VICTORY โ€ข knockout
+12
VICTORY โ€ข knockout
+11
VICTORY โ€ข knockout
+10
VICTORY โ€ข knockout
+9
VICTORY โ€ข knockout
+8
DEFEAT โ€ข brawlBall
-3
DEFEAT โ€ข brawlBall
-3
VICTORY โ€ข brawlBall
+8
Feb 2, 2026
11 ๆˆฆ้—˜ +8W -3L +44
ๆˆฆใ„ใฎๆฆ‚่ฆ

8

ๅ‹ๅˆฉ

3

ๆๅคฑ

73%

ๅ‹็އ

4

ๅ–งๅ˜ฉๅฑ‹

ๅ€‹ไบบๆˆฆใ‚’่ฆ‹ใ‚‹ 11 ๆˆฆ้—˜ โ–ผ
DEFEAT โ€ข brawlBall
-3
VICTORY โ€ข brawlBall
+9
VICTORY โ€ข brawlBall
+12
DEFEAT โ€ข brawlBall
-3
VICTORY โ€ข brawlBall
+13
DEFEAT โ€ข brawlBall
-3
VICTORY โ€ข brawlBall
+10
VICTORY โ€ข heist
0
VICTORY โ€ข hotZone
0
VICTORY โ€ข brawlBall
0
VICTORY โ€ข brawlBall
+9
Feb 1, 2026
25 ๆˆฆ้—˜ +14W -11L +50
ๆˆฆใ„ใฎๆฆ‚่ฆ

14

ๅ‹ๅˆฉ

11

ๆๅคฑ

56%

ๅ‹็އ

6

ๅ–งๅ˜ฉๅฑ‹

ๅ€‹ไบบๆˆฆใ‚’่ฆ‹ใ‚‹ 25 ๆˆฆ้—˜ โ–ผ
VICTORY โ€ข gemGrab
0
VICTORY โ€ข brawlBall
0
VICTORY โ€ข unknown
+9
VICTORY โ€ข brawlBall
+8
DEFEAT โ€ข brawlBall
-4
DEFEAT โ€ข brawlBall
-4
VICTORY โ€ข brawlBall
+8
DEFEAT โ€ข brawlBall
-4
VICTORY โ€ข brawlBall
+8
DEFEAT โ€ข brawlBall
-3
VICTORY โ€ข brawlBall
+8
VICTORY โ€ข brawlBall
+8
DEFEAT โ€ข brawlBall
-3
DEFEAT โ€ข brawlBall
-3
Rank #3 โ€ข soloShowdown
+7
Rank #1 โ€ข soloShowdown
+10
Rank #8 โ€ข soloShowdown
-3
Rank #8 โ€ข soloShowdown
-3
Rank #7 โ€ข soloShowdown
0
VICTORY โ€ข brawlBall
+9
VICTORY โ€ข brawlBall
+8
DEFEAT โ€ข brawlBall
-3
DEFEAT โ€ข brawlBall
-3
VICTORY โ€ข knockout
0
VICTORY โ€ข knockout
0

ใ“ใฎๆญดๅฒใซใคใ„ใฆ

๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€'s History Overview

This page tracks ๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€'s Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 33 days with 264 battles recorded from Jan 22, 2026 to Feb 23, 2026.

Battle record: 181 wins and 80 losses for a 69% win rate. Net trophy change: +1,139 trophies.

Trophy Progression Chart

The trophy progression chart visualizes ๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€'s trophy count over time. Each point represents the player's trophy count at the end of that day. Currently at 48,540 trophies, which matches the all-time peak - ๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€ is at their highest trophy count ever!

The chart contains 2 data points showing daily trophy snapshots. Trophy progression is influenced by wins and losses - winning at higher trophy counts earns fewer trophies while losses cost more.

Activity Heatmap

The activity heatmap displays ๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€'s playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.

This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. ๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€ has been active on 13 unique days during the tracked period.

Battle Statistics Explained

Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.

  • Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
  • Win Rate - Percentage of tracked battles that resulted in a win (181 of 264).
  • Net Trophies - Total trophy change across all tracked battles (+1139).
  • Days Tracked - Total span of time from first to last recorded battle (33 days).

Best performing brawler in tracked history: ใ‚ธใ‚งใ‚ทใƒผ with a 100% win rate across 6 games.

Most Played Brawlers

The Most Played section shows which brawlers ๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€ uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.

๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€ has used 8 different brawlers across tracked battles. The most played is ใƒใ‚คใƒญใƒณ with 43 games (63% win rate, +179 trophies).

Profile Events Timeline

Profile changes are detected by comparing current profile data against previous snapshots. ๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€'s history includes 74 recorded events:

  • 1 brawler unlocks - New brawlers added to the collection
  • 9 power upgrades - Brawler power level increases
  • 9 gadget unlocks - New gadgets acquired
  • 8 star power unlocks - New star powers acquired
  • 1 icon changes - Profile icon updates
  • 2 peak trophy records - New all-time high trophy counts

Victory Progression Charts

The victory progression chart tracks how ๐š‚๐š ๐šŽ๐š›๐šŸ๐šŽ๐Ÿฅ€'s lifetime victory counts have grown over the tracking period. Unlike battle history (which only shows recent battles), victory counts are cumulative totals maintained by Brawl Stars.

Current totals: 5,281 3v3, 523 Solo, 644 Duo (6,448 total). The majority of victories come from team-based 3v3 modes.

Daily Activity Cards

Each daily activity card summarizes one day of gameplay, showing:

  • Win/Loss Record - How many battles were won vs lost that day
  • Win Rate - Percentage of wins for that specific day
  • Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
  • Brawlers Played - Which brawlers were used and their individual performance
  • Notable Events - Any unlocks, upgrades, or profile changes that occurred

Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.

How Data Is Collected

Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.

  • Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
  • Trophy Snapshots - Recorded whenever trophy count changes are detected
  • Profile Changes - Name, icon, and club changes are detected by comparing snapshots
  • Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states

More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.

Explore More

History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.