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용용용

12.5K / 12.5K
ブースト

フリー・ブーストを有効にする

自動トラッキングを有効にして、すべてのバトルとスタッツを記録する

トロフィーの進行

Current:12.5K
+791
11.6K11.8K12.1K12.3K12.5KMar 19Mar 20Mar 21Mar 23Mar 243/19/2026: 11.7K trophies3/24/2026: 12.5K trophiesPeak: 12.5K

12,460

現在のトロフィー

12,460

最高トロフィー

+ 0

ピークより

1,703

通算勝利数

アクティビティ・ヒートマップ

50 直近の90日間の戦歴
追跡不能 より少ない
もっと見る
S T T S

直近7日間

4d

50

戦闘

26

勝利

52%

WR

+211

トロフ

トップ:
エル・プリモレオンエドガー
レオン 80%

過去30日間

4d

50

戦闘

26

勝利

52%

WR

+211

トロフ

トップ:
エル・プリモレオンエドガー
レオン 80%

戦いの歴史の概要

すべての戦いを見る →

100

戦闘

54

勝利

46

損失

54%

勝率

+267

ネットトロフィー

218

追跡日数

Data from Aug 19, 2025 to Mar 24, 2026

最もプレーされたブラウラー

全てを見る →
レオン

Best Performer (min 5 games)

レオン 80% win rate (10 games)

Victory Progression

Victory Type Breakdown

March 2026 を表示する:5日、99イベント
今日
3 戦闘 +2W -1L +16 1 アンロック 6 🏆
戦いの概要

2

勝利

1

損失

67%

勝率

1

喧嘩屋

1 Brawlersアンロック
1 パワーアップ
エル・プリモ
エル・プリモ Power 9 11
1 スターパワーのアンロック
コルト
コルト ★ すいすいブーツ
1 ガジェットのロック解除
ポコ
ポコ + 癒しの音叉
⚙️ 3 ギアロック解除
エル・プリモ
エル・プリモ ⚙️ ダメージ
エル・プリモ
エル・プリモ ⚙️ ヒール
エル・プリモ
エル・プリモ ⚙️ シールド
トロフィー・マイルストーン

12,460 トロフィー

自己ベストを更新した!

個人戦を見る 3 戦闘
Rank #4 soloShowdown
+6
Rank #1 soloShowdown
+13
Rank #9 soloShowdown
-3
昨日
14 戦闘 +6W -8L +51
戦いの概要

6

勝利

8

損失

43%

勝率

2

喧嘩屋

個人戦を見る 14 戦闘
Rank #1 soloShowdown
+13
Rank #5 soloShowdown
+2
Rank #6 soloShowdown
+1
Rank #1 soloShowdown
+15
Rank #3 soloShowdown
+9
Rank #1 soloShowdown
+13
DEFEAT knockout
-5
DEFEAT knockout
-5
VICTORY knockout
+10
DEFEAT brawlBall
-3
DEFEAT brawlBall
-3
DEFEAT brawlBall
-3
DEFEAT wipeout
-3
VICTORY wipeout
+10
Mar 22, 2026
8 戦闘 +4W -4L +21
戦いの概要

4

勝利

4

損失

50%

勝率

1

喧嘩屋

個人戦を見る 8 戦闘
DEFEAT brawlBall
-3
DEFEAT brawlBall
0
VICTORY brawlBall
+10
DEFEAT brawlBall
-3
DEFEAT basketBrawl
-3
VICTORY brawlBall
+11
VICTORY brawlBall
+10
Rank #4 duoShowdown
-1
Mar 19, 2026
7 アンロック 12 🏆 2 変更
1 パワーアップ
ストゥー
ストゥー Power 10 11
3 スターパワーのアンロック
シェリー
シェリー ★ シェルショック
エドガー
エドガー ★ ハードクラッシュ
ストゥー
ストゥー ★ 抵抗ゼロ
4 ガジェットのロック解除
シェリー
シェリー + 全速前進
エル・プリモ
エル・プリモ + アステロイドベルト
パム
パム + ガラクタ吸収
ミープル
ミープル + キレ落ち
⚙️ 5 ギアロック解除
コルト
コルト ⚙️ ダメージ
レオン
レオン ⚙️ ダメージ
サンディ
サンディ ⚙️ シールド
コレット
コレット ⚙️ ダメージ
ストゥー
ストゥー ⚙️ シールド
プロフィール変更
名称: 조짐영원히 용용용
クラブ: クラブではない #2CRLPLUYY
トロフィー・マイルストーン

11,669 トロフィー

自己ベストを更新した!

Mar 18, 2026
25 戦闘 +14W -11L +123
戦いの概要

14

勝利

11

損失

56%

勝率

6

喧嘩屋

個人戦を見る 25 戦闘
Rank #2 duoShowdown
0
Rank #1 duoShowdown
+16
Rank #2 soloShowdown
+13
Rank #2 soloShowdown
+12
Rank #3 soloShowdown
+9
Rank #4 soloShowdown
+5
Rank #10 soloShowdown
-5
Rank #1 soloShowdown
+14
Rank #1 soloShowdown
+13
Rank #9 soloShowdown
-4
Rank #2 soloShowdown
+11
Rank #3 soloShowdown
+8
Rank #6 soloShowdown
-2
Rank #1 soloShowdown
+15
Rank #1 soloShowdown
+16
Rank #5 soloShowdown
+1
Rank #9 soloShowdown
-5
Rank #5 soloShowdown
+1
Rank #8 soloShowdown
-4
Rank #1 soloShowdown
+13
Rank #10 soloShowdown
-6
Rank #2 soloShowdown
+10
Rank #9 soloShowdown
-5
Rank #8 soloShowdown
-4
Rank #5 soloShowdown
+1

この歴史について

용용용's History Overview

This page tracks 용용용's Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 218 days with 100 battles recorded from Aug 19, 2025 to Mar 24, 2026.

Battle record: 54 wins and 46 losses for a 54% win rate. Net trophy change: +267 trophies.

Trophy Progression Chart

The trophy progression chart visualizes 용용용's trophy count over time. Each point represents the player's trophy count at the end of that day. Currently at 12,460 trophies, which matches the all-time peak - 용용용 is at their highest trophy count ever!

The chart contains 2 data points showing daily trophy snapshots. Trophy progression is influenced by wins and losses - winning at higher trophy counts earns fewer trophies while losses cost more.

Activity Heatmap

The activity heatmap displays 용용용's playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.

This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. 용용용 has been active on 5 unique days during the tracked period.

Battle Statistics Explained

Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.

  • Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
  • Win Rate - Percentage of tracked battles that resulted in a win (54 of 100).
  • Net Trophies - Total trophy change across all tracked battles (+267).
  • Days Tracked - Total span of time from first to last recorded battle (218 days).

Best performing brawler in tracked history: レオン with a 80% win rate across 10 games.

Most Played Brawlers

The Most Played section shows which brawlers 용용용 uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.

용용용 has used 8 different brawlers across tracked battles. The most played is エドガー with 28 games (43% win rate, -4 trophies).

Profile Events Timeline

Profile changes are detected by comparing current profile data against previous snapshots. 용용용's history includes 83 recorded events:

  • 8 brawler unlocks - New brawlers added to the collection
  • 2 power upgrades - Brawler power level increases
  • 5 gadget unlocks - New gadgets acquired
  • 4 star power unlocks - New star powers acquired
  • 1 club changes - Joined or left clubs
  • 1 name changes - Player name updates
  • 2 peak trophy records - New all-time high trophy counts

Victory Progression Charts

The victory progression chart tracks how 용용용's lifetime victory counts have grown over the tracking period. Unlike battle history (which only shows recent battles), victory counts are cumulative totals maintained by Brawl Stars.

Current totals: 1,198 3v3, 314 Solo, 191 Duo (1,703 total). The majority of victories come from team-based 3v3 modes.

Daily Activity Cards

Each daily activity card summarizes one day of gameplay, showing:

  • Win/Loss Record - How many battles were won vs lost that day
  • Win Rate - Percentage of wins for that specific day
  • Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
  • Brawlers Played - Which brawlers were used and their individual performance
  • Notable Events - Any unlocks, upgrades, or profile changes that occurred

Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.

How Data Is Collected

Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.

  • Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
  • Trophy Snapshots - Recorded whenever trophy count changes are detected
  • Profile Changes - Name, icon, and club changes are detected by comparing snapshots
  • Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states

More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.

Explore More

  • 용용용's Profile - Overview with account quality score and key stats
  • Brawlers - Detailed view of all brawlers with power levels and abilities
  • Battles - Complete battle history with filtering by brawler, mode, map, and result

History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.