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한국의 미래 icon

한국의 미래

#2LUC8CVGLG
9.4K / 9.4K
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📈

2-Week Trend

+579
View History →
2w ago 8.8K
High: 9.4K Low: 9.4K
9.4K Now
📊 Activity 13d 20h to reset
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Not tracked
Season Less
More
Rating Beginner

21/100

New player journey

Efficiency
43
Mastery
14
Trophies
8
Collection
63
🛡️ Club
🛡️

No Club

📈 Tracking Last 28 days
Battles 105
Active Days 5/28
Wins 132
Losses 118
Win Rate 53%
Star Player 25
Peak Day 33
Streak 2d
Unlocks +13
🏆 Gained +635
🏆 Lost -55
Tracked 48d
Best Streak 🔥 24
🎮

Brawlers

64/101
View Brawlers →

🏆 Top Brawlers

FRANK
2

FRANK

1,000

👑
EDGAR
1

EDGAR

1,026

KIT
3

KIT

1,000

4 BROCK

BROCK

987

5 SQUEAK

SQUEAK

898

6 COLT

COLT

721

7 SPIKE

SPIKE

655

🏆 Brawler Trophies

300+ 10
500+ 9
750+ 5
1000+ 3

💎 By Rarity

Starting Brawler
1/1
Rare
8/8
Super Rare
10/10
Legendary
6/13
Mythic
15/38
Epic
23/29
Ultra Legendary
1/2

By Power Level

51
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1
2
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6
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8
2
9
1
10
9
11
Avg: 2.8 Maxed: 9
🎭

Brawlers

64 brawlers

📈

History

48 days

🏆

Season 47

Started Feb 5, 2026

13d 20h

until reset

🏆

Trophies

+580 net
Current 9.4K
First Tracked 8.8K
Gained +635
Lost -55
Highest
9.4K +499
⚔️

Battles

75 played
Wins 40
Losses 34
Win Rate 53%
Star Player 5
Victories Gained +275
📈

Progression

+19 items
Brawlers Unlocked 6
Power Ups 0
Star Powers 6
Gadgets 1
Exp Levels +-1
🎖️

Ranks

Max 5
Avg Rank 1.5
Avg Trophies 146
R20+ (500🏆) 9
R25+ (750🏆) 5
R30+ (1000🏆) 3
R35+ (1250🏆) 0
👤

Account

Tag #2LUC8CVGLG
Level 77
Quality 21/100
Tier Beginner
Brawlers 64/101
Collection 63%

About This Profile

한국의 미래 - Brawl Stars Player Statistics

한국의 미래 is a Brawl Stars player with 9,357 trophies (peak: 9,389). They are not currently in a club.

With an Account Quality score of 21/100 (Beginner tier), 한국의 미래 has accumulated 2,161 total victories across 3v3 modes (1,957), Solo Showdown (83), and Duo Showdown (121).

Season 47 Performance

Brawl Stars seasons last 35 days. Season 47 started on February 5, 2026 and is currently 60% complete with 13 days 20 hours remaining until the trophy reset.

This season, 한국의 미래 has gained 580 trophies , played 75 battles with a 53% win rate , and earned 275 victories. They've also unlocked 13 new items (brawlers, gadgets, star powers, or gears).

* Some battles may have been missed. The API only stores the last 25 battles — enable Boost tracking for more complete battle history.

Brawl Stars Trophy Progress & Milestones

Trophies in Brawl Stars represent a player's overall progress and skill level. They are earned by winning battles and lost when losing at higher trophy counts. At the end of each 35-day season, trophies above 500 per brawler are partially reset. 한국의 미래's current trophy count of 9,357 places them as a player building their trophy count.

The next trophy milestone is 10,000 trophies, currently at 94% progress (611 trophies to go).

Trophy efficiency measures performance relative to power level investment: 한국의 미래 averages 52 trophies per power level, with 146 average trophies per brawler. 5 brawlers have reached 750+ trophies, with 3 at the elite 1000+ level.

Brawl Stars Victory Statistics & Game Modes

Brawl Stars tracks victories separately for different game modes. 3v3 victories include team-based modes like Gem Grab, Brawl Ball, Heist, Bounty, and Hot Zone. Solo Showdown victories count battle royale placements in the top 4, while Duo Showdown counts top 2 team finishes in the duo battle royale format.

한국의 미래's victory distribution shows a preference for team-based 3v3 modes (91% of victories).

Brawler Collection & Power Levels

한국의 미래 has unlocked 64 out of 101 brawlers (63% collection completion). There are 37 brawlers remaining to unlock.

Power level progression: 9 at max Power 11 (14% fully maxed), 10 at Power 10+ (gear-eligible for equipping gears), 12 at Power 9+ (star power-eligible). The average power level across all brawlers is 2.8.

Unlockables: 24 gadgets (19%), 21 star powers (16%), and 12 gears equipped. Star powers and gadgets provide additional abilities that enhance each brawler's unique playstyle.

Brawlify Account Quality Score

The Account Quality score (21/100) is a comprehensive Brawlify rating system that evaluates multiple aspects of Brawl Stars account progression and skill. A score of 21 places 한국의 미래 in the Beginner tier.

Factors include:

  • Trophy Efficiency (20%) - Performance relative to power level investment
  • Mastery (12%) - Percentage of fully maxed Power 11 brawlers
  • Rank Progress (12%) - Average and highest brawler ranks achieved
  • High Trophies (22%) - Brawlers at 750+ and 1000+ trophy milestones
  • Collection (8%) - Brawler roster completion percentage
  • Unlockables (8%) - Gadget and star power completion
  • Gears (6%) - Gear slot utilization rate
  • Experience (12%) - Total victories and all-time peak trophies

Recent Battle Performance & Win Rate

Based on 251 tracked battles, 한국의 미래 has a 52.8% win rate with an average trophy change of +1.2 per battle. They've earned 25 Star Player awards in recent matches, given to the MVP of winning 3v3 teams.

Best performing brawler: EDGAR with a 58% win rate. Most played game mode: wipeout5V5 with 67 games played.

Brawlify Profile Tracking

한국의 미래's Brawl Stars profile has been tracked by Brawlify for 48 days since Jan 10, 2026. During this time, 251 battles have been recorded along with 329 profile events (trophy changes, brawler unlocks, club activity, etc.).

Profile tracking enables trophy progression graphs, detailed battle history analysis, seasonal statistics, and historical performance insights. The more frequently a profile is tracked, the more detailed and accurate the statistics become.

Explore More Player Statistics

Profile data is fetched from the official Brawl Stars API provided by Supercell. Victory counts and trophy statistics are lifetime totals maintained by Supercell. Season statistics, battle performance metrics, and win rates are calculated from Brawlify's tracked battle history and may not represent career averages. The Account Quality score is a Brawlify-exclusive metric designed to evaluate account progression and is not affiliated with or endorsed by Supercell.