Skip to main content
I Have To Win! icon

I Have To Win!

#8L28UQ8VR
27.9K / 27.9K
Boost

Enable Free Boost

Activate automatic tracking to record all battles and stats

📈

2-Week Trend

+633
View History →
2w ago 27.2K
High: 27.9K Low: 27.9K
27.9K Now
📊 Activity 15d 1h to reset
S
M
T
W
T
F
S
29
30
31
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
Not tracked
Season Less
More
Rating Developing

36/100

Growing account

Efficiency
45
Mastery
37
Trophies
13
Collection
100
📈 Tracking Last 28 days
Battles 82
Active Days 9/28
Wins 80
Losses 59
Win Rate 57%
Star Player 17
Peak Day 20
Streak 3d
Power Ups +2
Unlocks +16
🏆 Gained +633
Tracked 31d
Best Streak 🔥 35
🎮

Brawlers

99/99
View Brawlers →

🏆 Top Brawlers

CHESTER
2

CHESTER

1,000

👑
SHELLY
1

SHELLY

1,000

EDGAR
3

EDGAR

996

4 MELODIE

MELODIE

985

5 KIT

KIT

971

6 PIPER

PIPER

942

7 LILY

LILY

933

🏆 Brawler Trophies

300+ 36
500+ 23
750+ 13
1000+ 2

💎 By Rarity

Starting Brawler
1/1
Rare
8/8
Super Rare
10/10
Legendary
13/13
Mythic
37/37
Epic
29/29
Ultra Legendary
1/1

By Power Level

51
1
2
2
3
1
4
3
5
4
6
7
8
1
9
10
37
11
Avg: 5.2 Maxed: 37
🎭

Brawlers

99 brawlers

📈

History

31 days

🏆

Season 47

Started Feb 5, 2026

15d 1h

until reset

🏆

Trophies

+633 net
Current 27.9K
First Tracked 27.2K
Gained +633
Lost -0
Highest
27.9K +633
⚔️

Battles

68 played
Wins 41
Losses 26
Win Rate 60%
Star Player 8
Victories Gained +234
📈

Progression

+22 items
Brawlers Unlocked 4
Power Ups 2
Star Powers 4
Gadgets 2
Exp Levels +2
🎖️

Ranks

Max 51
Avg Rank 14.9
Avg Trophies 281
R20+ (500🏆) 23
R25+ (750🏆) 13
R30+ (1000🏆) 2
R35+ (1250🏆) 0
👤

Account

Tag #8L28UQ8VR
Level 142
Quality 36/100
Tier Developing
Brawlers 99/99
Collection 100%

About This Profile

I Have To Win! - Brawl Stars Player Statistics

I Have To Win! is a Brawl Stars player with 27,868 trophies . They are currently a member of vibez.

With an Account Quality score of 36/100 (Developing tier), I Have To Win! has accumulated 6,862 total victories across 3v3 modes (5,925), Solo Showdown (603), and Duo Showdown (334).

Season 47 Performance

Brawl Stars seasons last 35 days. Season 47 started on February 5, 2026 and is currently 57% complete with 15 days 1 hours remaining until the trophy reset.

This season, I Have To Win! has gained 633 trophies , played 68 battles with a 60% win rate , and earned 234 victories. They've also unlocked 16 new items (brawlers, gadgets, star powers, or gears).

* Some battles may have been missed. The API only stores the last 25 battles — enable Boost tracking for more complete battle history.

Brawl Stars Trophy Progress & Milestones

Trophies in Brawl Stars represent a player's overall progress and skill level. They are earned by winning battles and lost when losing at higher trophy counts. At the end of each 35-day season, trophies above 500 per brawler are partially reset. I Have To Win!'s current trophy count of 27,868 places them as a dedicated player with solid progression.

The next trophy milestone is 30,000 trophies, currently at 93% progress (2,132 trophies to go).

Trophy efficiency measures performance relative to power level investment: I Have To Win! averages 54 trophies per power level, with 281 average trophies per brawler. 13 brawlers have reached 750+ trophies, with 2 at the elite 1000+ level.

Brawl Stars Victory Statistics & Game Modes

Brawl Stars tracks victories separately for different game modes. 3v3 victories include team-based modes like Gem Grab, Brawl Ball, Heist, Bounty, and Hot Zone. Solo Showdown victories count battle royale placements in the top 4, while Duo Showdown counts top 2 team finishes in the duo battle royale format.

I Have To Win!'s victory distribution shows a preference for team-based 3v3 modes (86% of victories).

Brawler Collection & Power Levels

I Have To Win! has unlocked 99 out of 99 brawlers (100% collection completion). With a complete roster, they have access to every brawler currently available in Brawl Stars.

Power level progression: 37 at max Power 11 (37% fully maxed), 37 at Power 10+ (gear-eligible for equipping gears), 38 at Power 9+ (star power-eligible). The average power level across all brawlers is 5.2.

Unlockables: 76 gadgets (38%), 76 star powers (38%), and 75 gears equipped. Star powers and gadgets provide additional abilities that enhance each brawler's unique playstyle.

Brawlify Account Quality Score

The Account Quality score (36/100) is a comprehensive Brawlify rating system that evaluates multiple aspects of Brawl Stars account progression and skill. A score of 36 places I Have To Win! in the Developing tier.

Factors include:

  • Trophy Efficiency (20%) - Performance relative to power level investment
  • Mastery (12%) - Percentage of fully maxed Power 11 brawlers
  • Rank Progress (12%) - Average and highest brawler ranks achieved
  • High Trophies (22%) - Brawlers at 750+ and 1000+ trophy milestones
  • Collection (8%) - Brawler roster completion percentage
  • Unlockables (8%) - Gadget and star power completion
  • Gears (6%) - Gear slot utilization rate
  • Experience (12%) - Total victories and all-time peak trophies

Recent Battle Performance & Win Rate

Based on 140 tracked battles, I Have To Win! has a 57.6% win rate with an average trophy change of +4.7 per battle. They've earned 17 Star Player awards in recent matches, given to the MVP of winning 3v3 teams.

Best performing brawler: WILLOW with a 72% win rate. Most played game mode: brawlBall with 33 games played.

Brawlify Profile Tracking

I Have To Win!'s Brawl Stars profile has been tracked by Brawlify for 31 days since Jan 26, 2026. During this time, 140 battles have been recorded along with 106 profile events (trophy changes, brawler unlocks, club activity, etc.).

Profile tracking enables trophy progression graphs, detailed battle history analysis, seasonal statistics, and historical performance insights. The more frequently a profile is tracked, the more detailed and accurate the statistics become.

Explore More Player Statistics

Profile data is fetched from the official Brawl Stars API provided by Supercell. Victory counts and trophy statistics are lifetime totals maintained by Supercell. Season statistics, battle performance metrics, and win rates are calculated from Brawlify's tracked battle history and may not represent career averages. The Account Quality score is a Brawlify-exclusive metric designed to evaluate account progression and is not affiliated with or endorsed by Supercell.