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Eugene

11.6K / 11.6K
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Trophy Progression

Current: 11.6K
+2.2K
9.2K 9.8K 10.5K 11.2K 11.9K Jan 27 Feb 5 Feb 14 Feb 23 Mar 5 1/27/2026: 9.4K trophies 3/5/2026: 11.6K trophies Peak: 11.6K

11,645

Current Trophies

11,645

Highest Trophies

+ 0

From Peak

1,792

Total Victories

Activity Heatmap

168 battles in last 90 days
Not tracked Less
More
S T T S

Last 7 Days

4d

40

battles

26

Wins

65%

WR

+110

Troph

Top:
KENJIGLOWBERTBO
KENJI 67%

Last 30 Days

5d

65

battles

47

Wins

72%

WR

+211

Troph

Top:
KENJIMORTISBERRY
BERRY 92%

Battle History Summary

View All Battles →

168

Battles Tracked

139

Wins

29

Losses

83%

Win Rate

+636

Net Trophies

38

Days Tracked

Data from Jan 27, 2026 to Mar 5, 2026

Most Played Brawlers

View All Brawlers →
SQUEAK

Best Performer (min 5 games)

SQUEAK 100% win rate (7 games)

Victory Progression

Victory Type Breakdown

Showing March 2026: 4 days, 120 events
Today
16 battles +11W -5L +10 13 unlocks 45 🏆 1 changes
Battle Summary

11

Wins

5

Losses

69%

Win Rate

4

Brawlers

4 Power Upgrades
CHESTER
CHESTER Power 9 11
GRAY
GRAY Power 1 11
KENJI
KENJI Power 1 11
FINX
FINX Power 10 11
4 Star Powers Unlocked
GENE
GENE ★ SPIRIT SLAP
GRAY
GRAY ★ FAKE INJURY
KENJI
KENJI ★ NIGIRI NEMESIS
FINX
FINX ★ PRIMER
6 Gadgets Unlocked
CROW
CROW + SLOWING TOXIN
GENE
GENE + VENGEFUL SPIRITS
STU
STU + BREAKTHROUGH
BELLE
BELLE + NEST EGG
BERRY
BERRY + HEALTHY ADDITIVES
KENJI
KENJI + HOSOMAKI HEALING
⚙️ 6 Gears Unlocked
BO
BO ⚙️ GADGET COOLDOWN
CHESTER
CHESTER ⚙️ HEALTH
KENJI
KENJI ⚙️ DAMAGE
KENJI
KENJI ⚙️ SHIELD
FINX
FINX ⚙️ DAMAGE
FINX
FINX ⚙️ GADGET COOLDOWN
Profile Changes
Club: #80GL8CURU Left club
Trophy Milestone

11,645 Trophies

New personal best!

View Individual Battles 16 battles
DEFEAT gemGrab
0
DEFEAT brawlBall
0
VICTORY brawlBall
0
VICTORY bounty
0
VICTORY brawlBall
0
VICTORY gemGrab
0
DEFEAT bounty
0
VICTORY bounty
0
DEFEAT brawlBall
0
VICTORY brawlBall
0
VICTORY bounty
0
VICTORY gemGrab
0
VICTORY gemGrab
0
DEFEAT gemGrab
0
VICTORY gemGrab
0
VICTORY gemGrab
+10
Yesterday
6 battles +1W -5L -2
Battle Summary

1

Wins

5

Losses

17%

Win Rate

3

Brawlers

View Individual Battles 6 battles
DEFEAT gemGrab
-3
DEFEAT gemGrab
0
DEFEAT bounty
0
DEFEAT brawlBall
0
DEFEAT bounty
0
Rank #3 trioShowdown
+1
Mar 3, 2026
11 battles +9W -2L +45
Battle Summary

9

Wins

2

Losses

82%

Win Rate

2

Brawlers

View Individual Battles 11 battles
Rank #1 trioShowdown
+11
Rank #3 trioShowdown
+1
Rank #4 trioShowdown
-2
Rank #4 trioShowdown
-2
Rank #1 trioShowdown
+14
Rank #2 trioShowdown
+7
Rank #1 trioShowdown
+12
Rank #1 trioShowdown
+11
Rank #4 trioShowdown
-6
Rank #6 soloShowdown
+1
Rank #10 soloShowdown
-2
Mar 1, 2026
7 battles +5W -2L +57
Battle Summary

5

Wins

2

Losses

71%

Win Rate

2

Brawlers

View Individual Battles 7 battles
VICTORY knockout
+10
DEFEAT knockout
-2
VICTORY knockout
+15
DEFEAT knockout
-2
VICTORY knockout
+14
VICTORY knockout
+13
Rank #2 trioShowdown
+9

About This History

Eugene's History Overview

This page tracks Eugene's Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 38 days with 168 battles recorded from Jan 27, 2026 to Mar 5, 2026.

Battle record: 139 wins and 29 losses for a 83% win rate. Net trophy change: +636 trophies.

Trophy Progression Chart

The trophy progression chart visualizes Eugene's trophy count over time. Each point represents the player's trophy count at the end of that day. Currently at 11,645 trophies, which matches the all-time peak - Eugene is at their highest trophy count ever!

The chart contains 2 data points showing daily trophy snapshots. Trophy progression is influenced by wins and losses - winning at higher trophy counts earns fewer trophies while losses cost more.

Activity Heatmap

The activity heatmap displays Eugene's playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.

This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. Eugene has been active on 4 unique days during the tracked period.

Battle Statistics Explained

Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.

  • Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
  • Win Rate - Percentage of tracked battles that resulted in a win (139 of 168).
  • Net Trophies - Total trophy change across all tracked battles (+636).
  • Days Tracked - Total span of time from first to last recorded battle (38 days).

Best performing brawler in tracked history: SQUEAK with a 100% win rate across 7 games.

Most Played Brawlers

The Most Played section shows which brawlers Eugene uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.

Eugene has used 8 different brawlers across tracked battles. The most played is SANDY with 41 games (93% win rate, +215 trophies).

Profile Events Timeline

Profile changes are detected by comparing current profile data against previous snapshots. Eugene's history includes 80 recorded events:

  • 13 brawler unlocks - New brawlers added to the collection
  • 4 power upgrades - Brawler power level increases
  • 6 gadget unlocks - New gadgets acquired
  • 4 star power unlocks - New star powers acquired
  • 1 club changes - Joined or left clubs
  • 2 peak trophy records - New all-time high trophy counts

Victory Progression Charts

The victory progression chart tracks how Eugene's lifetime victory counts have grown over the tracking period. Unlike battle history (which only shows recent battles), victory counts are cumulative totals maintained by Brawl Stars.

Current totals: 1,248 3v3, 158 Solo, 386 Duo (1,792 total). The majority of victories come from team-based 3v3 modes.

Daily Activity Cards

Each daily activity card summarizes one day of gameplay, showing:

  • Win/Loss Record - How many battles were won vs lost that day
  • Win Rate - Percentage of wins for that specific day
  • Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
  • Brawlers Played - Which brawlers were used and their individual performance
  • Notable Events - Any unlocks, upgrades, or profile changes that occurred

Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.

How Data Is Collected

Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.

  • Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
  • Trophy Snapshots - Recorded whenever trophy count changes are detected
  • Profile Changes - Name, icon, and club changes are detected by comparing snapshots
  • Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states

More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.

Explore More

  • Eugene's Profile - Overview with account quality score and key stats
  • Brawlers - Detailed view of all brawlers with power levels and abilities
  • Battles - Complete battle history with filtering by brawler, mode, map, and result

History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.