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Trophy Progression
78,100
Current Trophies
78,106
Highest Trophies
-6
From Peak
10,436
Total Victories
Activity Heatmap
Last 7 Days
2d50
battles
28
Wins
56%
WR
+197
Troph


Last 30 Days
4d94
battles
51
Wins
54%
WR
+228
Troph


Battle History Summary
View All Battles →194
Battles Tracked
113
Wins
79
Losses
58%
Win Rate
+439
Net Trophies
68
Days Tracked
Data from Dec 29, 2025 to Mar 5, 2026
Most Played Brawlers
View All Brawlers →
MEEPLE
21 games

PIERCE
18 games

COLETTE
14 games

FRANK
12 games
SIRIUS
9 games

EMZ
8 games

NANI
8 games

SHELLY
7 games
Best Performer (min 5 games)
SIRIUS 89% win rate (9 games)
Victory Progression
Victory Type Breakdown
11
Wins
14
Losses
44%
Win Rate
6
Brawlers


















































































































































78,106 Trophies
New personal best!
View Individual Battles 25 battles ▼
About This History
hector's History Overview
This page tracks hector's Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 68 days with 194 battles recorded from Dec 29, 2025 to Mar 5, 2026.
Battle record: 113 wins and 79 losses for a 58% win rate. Net trophy change: +439 trophies.
Trophy Progression Chart
The trophy progression chart visualizes hector's trophy count over time. Each point represents the player's trophy count at the end of that day. Currently at 78,100 trophies, which is 6 below the peak of 78,106.
The chart contains 3 data points showing daily trophy snapshots. Trophy progression is influenced by wins and losses - winning at higher trophy counts earns fewer trophies while losses cost more.
Activity Heatmap
The activity heatmap displays hector's playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.
This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. hector has been active on 1 unique days during the tracked period.
Battle Statistics Explained
Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.
- Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
- Win Rate - Percentage of tracked battles that resulted in a win (113 of 194).
- Net Trophies - Total trophy change across all tracked battles (+439).
- Days Tracked - Total span of time from first to last recorded battle (68 days).
Best performing brawler in tracked history: SIRIUS with a 89% win rate across 9 games.
Most Played Brawlers
The Most Played section shows which brawlers hector uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.
hector has used 8 different brawlers across tracked battles. The most played is MEEPLE with 21 games (52% win rate, +62 trophies).
Profile Events Timeline
Profile changes are detected by comparing current profile data against previous snapshots. hector's history includes 194 recorded events:
- 3 brawler unlocks - New brawlers added to the collection
- 16 power upgrades - Brawler power level increases
- 20 gadget unlocks - New gadgets acquired
- 22 star power unlocks - New star powers acquired
- 3 peak trophy records - New all-time high trophy counts
Victory Progression Charts
The victory progression chart tracks how hector's lifetime victory counts have grown over the tracking period. Unlike battle history (which only shows recent battles), victory counts are cumulative totals maintained by Brawl Stars.
Current totals: 6,889 3v3, 2,644 Solo, 903 Duo (10,436 total). The majority of victories come from team-based 3v3 modes.
Daily Activity Cards
Each daily activity card summarizes one day of gameplay, showing:
- Win/Loss Record - How many battles were won vs lost that day
- Win Rate - Percentage of wins for that specific day
- Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
- Brawlers Played - Which brawlers were used and their individual performance
- Notable Events - Any unlocks, upgrades, or profile changes that occurred
Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.
How Data Is Collected
Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.
- Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
- Trophy Snapshots - Recorded whenever trophy count changes are detected
- Profile Changes - Name, icon, and club changes are detected by comparing snapshots
- Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states
More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.
Explore More
- hector's Profile - Overview with account quality score and key stats
- Brawlers - Detailed view of all brawlers with power levels and abilities
- Battles - Complete battle history with filtering by brawler, mode, map, and result
History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.











