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WIN OR 승리한다

20.6K / 20.6K
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Trophy Progression

Current:20.6K
+2.7K
17.7K18.5K19.3K20.1K20.9KFeb 28Mar 9Mar 19Mar 28Apr 72/28/2026: 17.9K trophies3/1/2026: 18.1K trophies3/2/2026: 18.3K trophies3/4/2026: 18.2K trophies3/5/2026: 18.3K trophies4/7/2026: 20.6K trophiesPeak: 20.6K

20,615

Current Trophies

20,618

Highest Trophies

-3

From Peak

2,817

Total Victories

Activity Heatmap

208 battles in last 90 days
Not tracked Less
More
S T T S

Last 7 Days

3d

25

battles

18

Wins

72%

WR

+97

Troph

Top:
DYNAMIKENAJIABULL
NAJIA 100%

Last 30 Days

3d

25

battles

18

Wins

72%

WR

+97

Troph

Top:
DYNAMIKENAJIABULL
NAJIA 100%

Battle History Summary

View All Battles →

208

Battles Tracked

120

Wins

86

Losses

58%

Win Rate

+839

Net Trophies

67

Days Tracked

Data from Jan 30, 2026 to Apr 6, 2026

Most Played Brawlers

View All Brawlers →
SHELLY

Best Performer (min 5 games)

SHELLY 100% win rate (5 games)

Victory Progression

Victory Type Breakdown

Showing April 2026: 4 days, 72 events
Today
4 unlocks 11 🏆 1 changes
6 Power Upgrades
COLT
COLT Power 9 11
SPIKE
SPIKE Power 9 10
NITA
NITA Power 9 11
DYNAMIKE
DYNAMIKE Power 8 11
EMZ
EMZ Power 8 10
BYRON
BYRON Power 10 11
4 Star Powers Unlocked
SPIKE
SPIKE ★ FERTILIZE
DYNAMIKE
DYNAMIKE ★ DYNA-JUMP
FANG
FANG ★ DIVINE SOLES
DRACO
DRACO ★ SHREDDING
7 Gadgets Unlocked
TARA
TARA + PSYCHIC ENHANCER
EMZ
EMZ + ACID SPRAY
MR. P
MR. P + SERVICE BELL
COLETTE
COLETTE + NA-AH!
DRACO
DRACO + UPPER CUT
FINX
FINX + BACK TO THE FINXTURE
SIRIUS
SIRIUS + MASTER OF SHADOWS
⚙️ 13 Gears Unlocked
BULL
BULL ⚙️ SHIELD
SPIKE
SPIKE ⚙️ DAMAGE
JESSIE
JESSIE ⚙️ DAMAGE
JESSIE
JESSIE ⚙️ PET POWER
DYNAMIKE
DYNAMIKE ⚙️ DAMAGE
MORTIS
MORTIS ⚙️ SPEED
MORTIS
MORTIS ⚙️ SHIELD
PIPER
PIPER ⚙️ DAMAGE
PIPER
PIPER ⚙️ SHIELD
EMZ
EMZ ⚙️ SHIELD
CORDELIUS
CORDELIUS ⚙️ DAMAGE
CORDELIUS
CORDELIUS ⚙️ VISION
SIRIUS
SIRIUS ⚙️ SHIELD
Profile Changes
Icon:
Trophy Milestone

20,618 Trophies

New personal best!

Yesterday
8 battles +5W -3L +41
Battle Summary

5

Wins

3

Losses

63%

Win Rate

5

Brawlers

View Individual Battles 8 battles
DEFEAT TID_KNOCKOUT
-3
VICTORY TID_KNOCKOUT
+13
VICTORY TID_KNOCKOUT
+12
VICTORY TID_KNOCKOUT
+11
Rank #4 TID_SHOWDOWN
+8
VICTORY TID_MEGABOSS
0
DEFEAT TID_MEGABOSS
0
DEFEAT TID_MEGABOSS
0
Apr 5, 2026
5 battles +4W -1L
Battle Summary

4

Wins

1

Losses

80%

Win Rate

3

Brawlers

View Individual Battles 5 battles
DEFEAT TID_MEGABOSS
0
VICTORY TID_MEGABOSS
0
VICTORY TID_MEGABOSS
0
VICTORY TID_MEGABOSS
0
VICTORY TID_MEGABOSS
0
Apr 4, 2026
12 battles +9W -3L +56
Battle Summary

9

Wins

3

Losses

75%

Win Rate

4

Brawlers

View Individual Battles 12 battles
VICTORY TID_BRAWLBALL
+13
VICTORY TID_BRAWLBALL
+12
VICTORY TID_BRAWLBALL
+11
VICTORY TID_BRAWLBALL
+10
VICTORY TID_BRAWLBALL
+11
DEFEAT TID_DEATHMATCH5V5
-1
VICTORY TID_DEATHMATCH5V5
0
VICTORY TID_MEGABOSS
0
VICTORY TID_MEGABOSS
0
DEFEAT TID_MEGABOSS
0
VICTORY TID_MEGABOSS
0
DEFEAT TID_MEGABOSS
0

About This History

WIN OR 승리한다's History Overview

This page tracks WIN OR 승리한다's Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 67 days with 208 battles recorded from Jan 30, 2026 to Apr 6, 2026.

Battle record: 120 wins and 86 losses for a 58% win rate. Net trophy change: +839 trophies.

Trophy Progression Chart

The trophy progression chart visualizes WIN OR 승리한다's trophy count over time. Each point represents the player's trophy count at the end of that day. Currently at 20,615 trophies, which is 3 below the peak of 20,618.

The chart contains 6 data points showing daily trophy snapshots. Trophy progression is influenced by wins and losses - winning at higher trophy counts earns fewer trophies while losses cost more.

Activity Heatmap

The activity heatmap displays WIN OR 승리한다's playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.

This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. WIN OR 승리한다 has been active on 4 unique days during the tracked period.

Battle Statistics Explained

Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.

  • Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
  • Win Rate - Percentage of tracked battles that resulted in a win (120 of 208).
  • Net Trophies - Total trophy change across all tracked battles (+839).
  • Days Tracked - Total span of time from first to last recorded battle (67 days).

Best performing brawler in tracked history: SHELLY with a 100% win rate across 5 games.

Most Played Brawlers

The Most Played section shows which brawlers WIN OR 승리한다 uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.

WIN OR 승리한다 has used 8 different brawlers across tracked battles. The most played is FANG with 67 games (52% win rate, +257 trophies).

Profile Events Timeline

Profile changes are detected by comparing current profile data against previous snapshots. WIN OR 승리한다's history includes 52 recorded events:

  • 5 brawler unlocks - New brawlers added to the collection
  • 6 power upgrades - Brawler power level increases
  • 7 gadget unlocks - New gadgets acquired
  • 4 star power unlocks - New star powers acquired
  • 2 icon changes - Profile icon updates
  • 8 peak trophy records - New all-time high trophy counts

Victory Progression Charts

The victory progression chart tracks how WIN OR 승리한다's lifetime victory counts have grown over the tracking period. Unlike battle history (which only shows recent battles), victory counts are cumulative totals maintained by Brawl Stars.

Current totals: 2,159 3v3, 191 Solo, 467 Duo (2,817 total). The majority of victories come from team-based 3v3 modes.

Daily Activity Cards

Each daily activity card summarizes one day of gameplay, showing:

  • Win/Loss Record - How many battles were won vs lost that day
  • Win Rate - Percentage of wins for that specific day
  • Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
  • Brawlers Played - Which brawlers were used and their individual performance
  • Notable Events - Any unlocks, upgrades, or profile changes that occurred

Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.

How Data Is Collected

Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.

  • Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
  • Trophy Snapshots - Recorded whenever trophy count changes are detected
  • Profile Changes - Name, icon, and club changes are detected by comparing snapshots
  • Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states

More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.

Explore More

  • WIN OR 승리한다's Profile - Overview with account quality score and key stats
  • Brawlers - Detailed view of all brawlers with power levels and abilities
  • Battles - Complete battle history with filtering by brawler, mode, map, and result

History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.