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HARUTO

#2CL0YRV0VC
26.3K / 26.3K
เพิ่มพลัง

เปิดใช้งานการเพิ่มประสิทธิภาพฟรี

เปิดใช้งานการติดตามอัตโนมัติเพื่อบันทึกการต่อสู้และสถิติทั้งหมด

นักสู้ที่หายไป

(28)

73/101

นักสู้

26,323

ถ้วยรางวัล

19

P11

73 นักสู้

HARUTO's Brawler Collection - 73 Brawlers

แมนดี้ - Epic brawler at Power 11 Rank 3 badge
Epic · Rank 3
Trophies 706
ไม่รอดพ้นสายตา Star Power - Unlocked
ลูกกวาดแข็งโป๊ก Star Power - Unlocked
น้ำเชื่อมคาราเมล Gadget - Unlocked
เศษคุกกี้ป่น Gadget - Unlocked
Gear Gear - Locked
Gear Gear - Locked
DAMAGE Gear - Level 3
Gear Gear - Locked
SHIELD Gear - Level 3
Gear Gear - Locked
Current Streak 0
Max Streak 9

Battles

23W 27L 1D
Last Played 5d ago
View battles
เพียร์ซ - Legendary brawler at Power 11 Rank 3 badge
Legendary · Rank 3
Trophies 611
ฝ่าปฏิบัติการสะท้านสระ Star Power - Unlocked
ลื่น ไถล ยิง Star Power - Unlocked
แม็กกระสุนไร้จุดจบ Gadget - Unlocked
ปืนสองศึก Gadget - Unlocked
Gear Gear - Locked
Gear Gear - Locked
DAMAGE Gear - Level 3
Gear Gear - Locked
SHIELD Gear - Level 3
Gear Gear - Locked
Current Streak 1
Max Streak 9

Battles

18W 18L
Last Played 2w ago
View battles
โครว - Legendary brawler at Power 11 Rank 5 badge
Legendary · Rank 5
Trophies 1K
พิษแรงพิเศษ Star Power - Unlocked
โครวล่าเหยื่อ Star Power - Unlocked
พิษสำเร็จรูป Gadget - Unlocked
พิษเชื่องช้า Gadget - Unlocked
Gear Gear - Locked
Gear Gear - Locked
DAMAGE Gear - Level 3
Gear Gear - Locked
SHIELD Gear - Level 3
Gear Gear - Locked
Current Streak 0
Max Streak 9

Battles

59W 62L 2D
Last Played 3w ago
View battles

About This Brawler Collection

HARUTO's Brawl Stars Brawler Collection

HARUTO has unlocked 73 out of 101 brawlers (72% collection completion). There are 28 brawlers remaining to unlock.

The highest trophy brawler is บูล with 1,000 trophies (Rank 5). 14 brawlers have reached 750+ trophies, with 13 at the elite 1000+ level.

Power Level Progression

Power levels in Brawl Stars range from 1 to 11, with higher levels unlocking gadgets (Power 7+), star powers (Power 9+), and gears (Power 10+). HARUTO's power level distribution: 19 at max Power 11 (26% fully maxed), 19 at Power 10+ (gear-eligible), 20 at Power 9+ (star power-eligible). The average power level across all brawlers is 4.1.

Accessories & Unlockables

HARUTO's accessory collection includes 48 gadgets (33% of available), 40 star powers (27% of available), and 47 gears equipped. Star powers and gadgets provide unique abilities that enhance each brawler's playstyle, while gears offer passive bonuses like speed, damage, or healing.

Season 47 Battle Performance

Based on 595 tracked battles this season, HARUTO has an average win rate of 62% across all brawlers. The most played brawler is โครว with 123 battles.

The highest recorded win streak is 14 consecutive wins with บูล. Win streaks are tracked per brawler and reset when a match is lost.

Brawler Card Statistics

Each brawler card on this page displays comprehensive statistics including:

  • Season Trophy Progression - Graph showing trophy changes throughout Season 47
  • Accessory Collection - Star powers, gadgets, and gears with owned/locked status
  • Win Streaks - Current and maximum consecutive victories
  • Mode Breakdown - Battle results per game mode with trophy changes
  • Map Statistics - Expandable view of performance on individual maps
  • Last Played - When the brawler was most recently used in battle

Season 47 Information

Brawl Stars seasons last 35 days. Season 47 has 14 days remaining until the trophy reset. At season end, trophies above 500 per brawler are partially reset. Battle statistics and win streaks shown here are from the current season only.

Explore More Statistics

  • HARUTO's Profile - Overview with trophy progression, club info, and account statistics
  • HARUTO's Battles - Complete battle history with filtering by brawler, mode, and map
  • HARUTO's History - Trophy progression charts and historical activity

Brawler data is fetched from the official Brawl Stars API provided by Supercell. Battle statistics, win rates, and win streaks are calculated from Brawlify's tracked battle history. Trophy progression graphs require profile tracking to populate. The more frequently a profile is tracked, the more accurate the seasonal statistics become.