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TT!NIGHTMARE

40.6K / 40.6K
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激活自动跟踪功能,记录所有战斗和统计数据

奖杯晋级

Current:40.6K
+8K
31.7K34.1K36.5K38.9K41.4KMar 8Mar 15Mar 22Mar 29Apr 53/8/2026: 32.5K trophies3/9/2026: 32.5K trophies4/4/2026: 40.1K trophies4/5/2026: 40.6K trophiesPeak: 40.6K

40,559

现有奖杯

40,559

最高奖杯

+ 0

来自山顶

6,112

总胜利

活动热图

406 最近90天内的战斗次数
未跟踪 更少
更多信息
S T T S

最近 7 天

4d

159

战斗

90

获奖

57%

WR的

+693

奖杯

返回顶部:
科迪琉斯莫提斯皮尔斯
格里夫 100%

最近 30 天

13d

347

战斗

202

获奖

58%

WR的

+1373

奖杯

返回顶部:
科迪琉斯公牛莫提斯
格里夫 100%

431

战斗

254

获奖

174

损失

59%

胜率

+1582

净奖杯

133

跟踪天数

Data from Nov 25, 2025 to Apr 5, 2026

玩得最多的格斗游戏

查看所有英雄 →
兹奇

Best Performer (min 5 games)

兹奇 100% win rate (5 games)

Victory Progression

Victory Type Breakdown

显示 April 2026:3 天,197 事件
今天
109 战斗 +62W -46L +401 1 解锁 2 🏆
战斗总结

62

获奖

46

损失

57%

胜率

12

斗士

1 已解锁的斗士
2 电力升级
雪莉
雪莉 Power 7 11
格里夫
格里夫 Power 10 11
1 解锁星力
雪莉
雪莉 ★ 快速包扎
奖杯里程碑

40,559 奖杯

新的个人最好成绩

查看个别战役 25 战斗
DRAW TID_AIRHOCKEY
0
VICTORY TID_AIRHOCKEY
+15
VICTORY TID_AIRHOCKEY
+14
VICTORY TID_AIRHOCKEY
+13
VICTORY TID_AIRHOCKEY
+12
VICTORY TID_AIRHOCKEY
+11
VICTORY TID_AIRHOCKEY
+10
Rank #6 TID_SHOWDOWN
+2
Rank #3 TID_SHOWDOWN
+8
Rank #7 TID_SHOWDOWN
+1
Rank #9 TID_SHOWDOWN
-2
Rank #3 TID_SHOWDOWN
+8
Rank #10 TID_SHOWDOWN
-2
VICTORY TID_BRAWLBALL
+10
DEFEAT TID_AIRHOCKEY
-10
VICTORY TID_MEGABOSS
0
VICTORY TID_MEGABOSS
0
VICTORY TID_MEGABOSS
0
VICTORY TID_BRAWLBALL
+12
Rank #2 TID_SHOWDOWN
+11
Rank #3 TID_SHOWDOWN
+10
VICTORY TID_HEIST
0
VICTORY TID_HEIST
0
Rank #9 TID_SHOWDOWN
-9
Rank #7 TID_SHOWDOWN
-5
+84 更多战斗 →
昨天
25 战斗 +16W -9L +176 7 解锁 12 🏆 1 变化
战斗总结

16

获奖

9

损失

64%

胜率

4

斗士

5 电力升级
公牛
公牛 Power 5 11
瑞科
瑞科 Power 5 7
格里夫
格里夫 Power 6 10
梅格
梅格 Power 5 11
阿方
阿方 Power 1 6
8 解锁星力
公牛
公牛 ★ 狂牛暴怒
公牛
公牛 ★ 钢筋铁骨
比比
比比 ★ 战斗姿态
格里夫
格里夫 ★ 不用找了
格里夫
格里夫 ★ 触底反弹
梅格
梅格 ★ 防御力场
梅格
梅格 ★ 重型机甲
科迪琉斯
科迪琉斯 ★ 蘑菇王国
7 解锁小工具
公牛
公牛 + 丁骨牛排
公牛
公牛 + 践踏重靴
瑞科
瑞科 + 连续发球机
瑞科
瑞科 + 充气城堡
格里夫
格里夫 + 金币风暴
梅格
梅格 + 震荡电压
梅格
梅格 + 工具箱
⚙️ 6 齿轮解锁
公牛
公牛 ⚙️ 强攻
公牛
公牛 ⚙️ 护盾
莫提斯
莫提斯 ⚙️ 强攻
黑鸦
黑鸦 ⚙️ 强攻
梅格
梅格 ⚙️ 强攻
梅格
梅格 ⚙️ 护盾
简介更改
俱乐部: #2LYPVJ0YR #2YYJJ2JJR
奖杯里程碑

40,084 奖杯

新的个人最好成绩

查看个别战役 25 战斗
Rank #9 TID_SHOWDOWN
-7
Rank #1 TID_SHOWDOWN
+13
Rank #10 TID_SHOWDOWN
-10
Rank #1 TID_SHOWDOWN
+13
Rank #6 TID_SHOWDOWN
-2
Rank #9 TID_SHOWDOWN
-7
Rank #1 TID_SHOWDOWN
+23
Rank #4 TID_SHOWDOWN
+14
Rank #3 TID_SHOWDOWN
+16
Rank #5 TID_SHOWDOWN
+1
Rank #2 TID_SHOWDOWN
+17
Rank #2 TID_SHOWDOWN
+16
Rank #4 TID_SHOWDOWN
+10
Rank #4 TID_SHOWDOWN
+9
Rank #3 TID_SHOWDOWN
+11
Rank #1 TID_SHOWDOWN
+15
Rank #1 TID_SHOWDOWN
+14
Rank #1 TID_SHOWDOWN
+13
Rank #5 TID_SHOWDOWN
+1
Rank #2 TID_SHOWDOWN
+10
Rank #7 TID_SHOWDOWN
-4
Rank #3 TID_SHOWDOWN
+9
Rank #1 TID_SHOWDOWN
+13
Rank #9 TID_SHOWDOWN
-8
Rank #7 TID_SHOWDOWN
-4
Apr 1, 2026
9 战斗 +3W -6L +19
战斗总结

3

获奖

6

损失

33%

胜率

2

斗士

查看个别战役 9 战斗
Rank #1 TID_SHOWDOWN
+13
Rank #6 TID_SHOWDOWN
-3
Rank #1 TID_SHOWDOWN
+13
Rank #8 TID_SHOWDOWN
-3
Rank #9 TID_SHOWDOWN
-4
Rank #5 TID_SHOWDOWN
+2
Rank #4 TID_SHOWDOWN
+5
Rank #9 TID_SHOWDOWN
-4
Rank #5 TID_SHOWDOWN
0

关于这段历史

TT!NIGHTMARE's History Overview

This page tracks TT!NIGHTMARE's Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 133 days with 431 battles recorded from Nov 25, 2025 to Apr 5, 2026.

Battle record: 254 wins and 174 losses for a 59% win rate. Net trophy change: +1,582 trophies.

Trophy Progression Chart

The trophy progression chart visualizes TT!NIGHTMARE's trophy count over time. Each point represents the player's trophy count at the end of that day. Currently at 40,559 trophies, which matches the all-time peak - TT!NIGHTMARE is at their highest trophy count ever!

The chart contains 4 data points showing daily trophy snapshots. Trophy progression is influenced by wins and losses - winning at higher trophy counts earns fewer trophies while losses cost more.

Activity Heatmap

The activity heatmap displays TT!NIGHTMARE's playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.

This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. TT!NIGHTMARE has been active on 3 unique days during the tracked period.

Battle Statistics Explained

Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.

  • Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
  • Win Rate - Percentage of tracked battles that resulted in a win (254 of 431).
  • Net Trophies - Total trophy change across all tracked battles (+1582).
  • Days Tracked - Total span of time from first to last recorded battle (133 days).

Best performing brawler in tracked history: 兹奇 with a 100% win rate across 5 games.

Most Played Brawlers

The Most Played section shows which brawlers TT!NIGHTMARE uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.

TT!NIGHTMARE has used 8 different brawlers across tracked battles. The most played is 科迪琉斯 with 79 games (68% win rate, +488 trophies).

Profile Events Timeline

Profile changes are detected by comparing current profile data against previous snapshots. TT!NIGHTMARE's history includes 163 recorded events:

  • 19 brawler unlocks - New brawlers added to the collection
  • 13 power upgrades - Brawler power level increases
  • 16 gadget unlocks - New gadgets acquired
  • 18 star power unlocks - New star powers acquired
  • 1 club changes - Joined or left clubs
  • 1 icon changes - Profile icon updates
  • 11 peak trophy records - New all-time high trophy counts

Victory Progression Charts

The victory progression chart tracks how TT!NIGHTMARE's lifetime victory counts have grown over the tracking period. Unlike battle history (which only shows recent battles), victory counts are cumulative totals maintained by Brawl Stars.

Current totals: 3,584 3v3, 1,353 Solo, 1,175 Duo (6,112 total). The majority of victories come from team-based 3v3 modes.

Daily Activity Cards

Each daily activity card summarizes one day of gameplay, showing:

  • Win/Loss Record - How many battles were won vs lost that day
  • Win Rate - Percentage of wins for that specific day
  • Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
  • Brawlers Played - Which brawlers were used and their individual performance
  • Notable Events - Any unlocks, upgrades, or profile changes that occurred

Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.

How Data Is Collected

Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.

  • Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
  • Trophy Snapshots - Recorded whenever trophy count changes are detected
  • Profile Changes - Name, icon, and club changes are detected by comparing snapshots
  • Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states

More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.

Explore More

  • TT!NIGHTMARE's Profile - Overview with account quality score and key stats
  • Brawlers - Detailed view of all brawlers with power levels and abilities
  • Battles - Complete battle history with filtering by brawler, mode, map, and result

History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.