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こんにちは

13.1K / 13.1K
提升

啟用免費升壓

啟動自動追蹤功能,記錄所有戰鬥和統計資料

獎座進階

Current:13.1K
+5.7K
6.9K8.6K10.3K12K13.7KJan 15Jan 31Feb 17Mar 5Mar 221/15/2026: 7.5K trophies1/24/2026: 8.5K trophies1/31/2026: 8.9K trophies2/3/2026: 9.2K trophies2/5/2026: 9.3K trophies3/21/2026: 13.1K trophies3/22/2026: 13.1K trophiesPeak: 13.1K

13,113

目前的獎座

13,113

最高獎座

+ 0

來自山峰

1,592

總勝利

活動熱圖

208 最近 90 天內的戰鬥
未追蹤 更少
更多資訊
S T T S

最近 7 天

3d

26

戰鬥

20

勝利

77%

WR的

+192

特洛菲

回頂端:
艾謎娜吉亞茱茱
艾謎 79%

最近 30 天

3d

26

戰鬥

20

勝利

77%

WR的

+192

特洛菲

回頂端:
艾謎娜吉亞茱茱
艾謎 79%

戰役歷史摘要

檢視所有戰役 →

208

追蹤戰役

149

勝利

57

損失

72%

勝率

+954

淨獎座

74

追蹤天數

Data from Jan 8, 2026 to Mar 22, 2026

玩得最多的戰鬥機

檢視所有鬥士 →
拜倫

Best Performer (min 5 games)

拜倫 100% win rate (9 games)

Victory Progression

Victory Type Breakdown

顯示 March 2026:<x id="days「/> 天, <x id=」events"/> 事件
今天
1 戰鬥 +1W +10
戰鬥摘要

1

勝利

0

損失

100%

勝率

1

鬥士

已玩過的戰鬥機
獎座里程碑

13,113 獎座

新的個人最佳成績!

檢視個別戰役 1 戰鬥
VICTORY brawlBall
+10
昨天
11 戰鬥 +8W -3L +97 17 解鎖 58 🏆 2 變更
戰鬥摘要

8

勝利

3

損失

73%

勝率

3

鬥士

4 電源升級
彈射
彈射 Power 8 11
爆破麥克
爆破麥克 Power 9 11
艾謎
艾謎 Power 1 11
查莉
查莉 Power 1 11
13 解鎖星力
柯爾特
柯爾特 ★ 特製左輪
彈射
彈射 ★ 戰術撤退
彈射
彈射 ★ 超級反彈
爆破麥克
爆破麥克 ★ 爆破跳躍
佩妮
佩妮 ★ 炸裂炮彈
艾謎
艾謎 ★ 壞運連連
艾謎
艾謎 ★ 食腐復甦
查莉
查莉 ★ 消化殆盡
查莉
查莉 ★ 膠戰守則
謝德
謝德 ★ 急速掠襲
謝德
謝德 ★ 硬化帽T
謎寶
謎寶 ★ 直達目標
謎寶
謎寶 ★ 扭曲規則
10 小工具解鎖
柯爾特
柯爾特 + 穿甲銀彈
彈射
彈射 + 彈性傷癒
彈射
彈射 + 連續發球機
爆破麥克
爆破麥克 + 指尖陀螺
爆破麥克
爆破麥克 + 震爆炸彈
里昂
里昂 + 神隱結界
艾謎
艾謎 + 好人卡
艾謎
艾謎 + 酸性毒霧
查莉
查莉 + 蜘蛛攻勢
查莉
查莉 + 從繭修復
⚙️ 9 齒輪解鎖
彈射
彈射 ⚙️ 強攻
彈射
彈射 ⚙️ 防護
爆破麥克
爆破麥克 ⚙️ 強攻
爆破麥克
爆破麥克 ⚙️ 防護
里昂
里昂 ⚙️ 強攻
艾謎
艾謎 ⚙️ 強攻
艾謎
艾謎 ⚙️ 防護
查莉
查莉 ⚙️ 強攻
查莉
查莉 ⚙️ 防護
檔案變更
名稱: nenenomon こんにちは
圖示:
🏆 47 等級提升
獎座里程碑

13,105 獎座

新的個人最佳成績!

檢視個別戰役 11 戰鬥
DEFEAT brawlBall
-2
VICTORY brawlBall
+19
VICTORY brawlBall
+18
VICTORY brawlBall
+17
VICTORY brawlBall
+16
VICTORY brawlBall
+15
VICTORY brawlBall
+14
DEFEAT brawlBall
0
DEFEAT brawlBall
0
VICTORY gemGrab
0
VICTORY knockout
0
Mar 20, 2026
14 戰鬥 +11W -3L +85
戰鬥摘要

11

勝利

3

損失

79%

勝率

3

鬥士

檢視個別戰役 14 戰鬥
VICTORY brawlBall
+13
VICTORY brawlBall
+12
VICTORY brawlBall
+11
VICTORY brawlBall
+10
DEFEAT brawlBall
-1
VICTORY brawlBall
+11
VICTORY brawlBall
+10
DEFEAT brawlBall
-1
VICTORY brawlBall
+20
VICTORY gemGrab
0
DEFEAT brawlBall
0
VICTORY brawlBall
0
VICTORY brawlBall
0
VICTORY brawlBall
0

關於這段歷史

こんにちは's History Overview

This page tracks こんにちは's Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 74 days with 208 battles recorded from Jan 8, 2026 to Mar 22, 2026.

Battle record: 149 wins and 57 losses for a 72% win rate. Net trophy change: +954 trophies.

Trophy Progression Chart

The trophy progression chart visualizes こんにちは's trophy count over time. Each point represents the player's trophy count at the end of that day. Currently at 13,113 trophies, which matches the all-time peak - こんにちは is at their highest trophy count ever!

The chart contains 7 data points showing daily trophy snapshots. Trophy progression is influenced by wins and losses - winning at higher trophy counts earns fewer trophies while losses cost more.

Activity Heatmap

The activity heatmap displays こんにちは's playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.

This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. こんにちは has been active on 3 unique days during the tracked period.

Battle Statistics Explained

Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.

  • Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
  • Win Rate - Percentage of tracked battles that resulted in a win (149 of 208).
  • Net Trophies - Total trophy change across all tracked battles (+954).
  • Days Tracked - Total span of time from first to last recorded battle (74 days).

Best performing brawler in tracked history: 拜倫 with a 100% win rate across 9 games.

Most Played Brawlers

The Most Played section shows which brawlers こんにちは uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.

こんにちは has used 8 different brawlers across tracked battles. The most played is 雪莉 with 35 games (54% win rate, -17 trophies).

Profile Events Timeline

Profile changes are detected by comparing current profile data against previous snapshots. こんにちは's history includes 178 recorded events:

  • 30 brawler unlocks - New brawlers added to the collection
  • 7 power upgrades - Brawler power level increases
  • 12 gadget unlocks - New gadgets acquired
  • 18 star power unlocks - New star powers acquired
  • 1 club changes - Joined or left clubs
  • 1 name changes - Player name updates
  • 2 icon changes - Profile icon updates
  • 7 peak trophy records - New all-time high trophy counts

Victory Progression Charts

The victory progression chart tracks how こんにちは's lifetime victory counts have grown over the tracking period. Unlike battle history (which only shows recent battles), victory counts are cumulative totals maintained by Brawl Stars.

Current totals: 1,256 3v3, 161 Solo, 175 Duo (1,592 total). The majority of victories come from team-based 3v3 modes.

Daily Activity Cards

Each daily activity card summarizes one day of gameplay, showing:

  • Win/Loss Record - How many battles were won vs lost that day
  • Win Rate - Percentage of wins for that specific day
  • Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
  • Brawlers Played - Which brawlers were used and their individual performance
  • Notable Events - Any unlocks, upgrades, or profile changes that occurred

Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.

How Data Is Collected

Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.

  • Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
  • Trophy Snapshots - Recorded whenever trophy count changes are detected
  • Profile Changes - Name, icon, and club changes are detected by comparing snapshots
  • Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states

More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.

Explore More

  • こんにちは's Profile - Overview with account quality score and key stats
  • Brawlers - Detailed view of all brawlers with power levels and abilities
  • Battles - Complete battle history with filtering by brawler, mode, map, and result

History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.