Skip to main content
ANGELO26 icon

ANGELO26

25.7K / 25.7K
提升

啟用免費升壓

啟動自動追蹤功能,記錄所有戰鬥和統計資料

25,723

目前的獎座

25,723

最高獎座

+ 0

來自山峰

3,801

總勝利

活動熱圖

80 最近 90 天內的戰鬥
未追蹤 更少
更多資訊
S T T S

最近 7 天

4d

30

戰鬥

20

勝利

67%

WR的

+110

特洛菲

回頂端:
西里烏斯霸子法蘭克
西里烏斯 70%

最近 30 天

7d

55

戰鬥

29

勝利

53%

WR的

+186

特洛菲

回頂端:
西里烏斯艾德加雪莉
西里烏斯 70%

戰役歷史摘要

檢視所有戰役 →

80

追蹤戰役

42

勝利

38

損失

53%

勝率

+171

淨獎座

41

追蹤天數

Data from Feb 21, 2026 to Apr 1, 2026

玩得最多的戰鬥機

檢視所有鬥士 →
西里烏斯

Best Performer (min 5 games)

西里烏斯 70% win rate (23 games)

Victory Progression

Victory Type Breakdown

顯示 April 2026:1 天, 36 事件
昨天
9 戰鬥 +8W -1L +15 1 解鎖 9 🏆 2 變更
戰鬥摘要

8

勝利

1

損失

89%

勝率

4

鬥士

1 已解鎖的鬥士
3 電源升級
吉恩
吉恩 Power 1 8
阿信
阿信 Power 9 11
曼蒂
曼蒂 Power 8 9
5 解鎖星力
里昂
里昂 ★ 遁走之術
嗶嗶
嗶嗶 ★ 打者就位
阿信
阿信 ★ 怒氣衝衝衝
查斯特
查斯特 ★ 料事如神
查克
查克 ★ 擴建鐵路
1 小工具解鎖
吉恩
吉恩 + 救援神燈
⚙️ 5 齒輪解鎖
嗶嗶
嗶嗶 ⚙️ 強攻
艾德加
艾德加 ⚙️ 超速蓄能
艾德加
艾德加 ⚙️ 防護
阿信
阿信 ⚙️ 強攻
阿信
阿信 ⚙️ 防護
檔案變更
圖示:
俱樂部: #C0UC29QL #GLRJ8VV9
獎座里程碑

25,723 獎座

新的個人最佳成績!

檢視個別戰役 9 戰鬥
Rank #4 TID_SHOWDOWN
+8
Rank #4 TID_SHOWDOWN
+7
DEFEAT TID_KINGOFHILL
0
VICTORY TID_HEIST
0
VICTORY TID_MEGABOSS
0
VICTORY TID_MEGABOSS
0
VICTORY TID_MEGABOSS
0
VICTORY TID_MEGABOSS
0
VICTORY TID_MEGABOSS
0

關於這段歷史

ANGELO26's History Overview

This page tracks ANGELO26's Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 41 days with 80 battles recorded from Feb 21, 2026 to Apr 1, 2026.

Battle record: 42 wins and 38 losses for a 53% win rate. Net trophy change: +171 trophies.

Activity Heatmap

The activity heatmap displays ANGELO26's playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.

This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. ANGELO26 has been active on 1 unique days during the tracked period.

Battle Statistics Explained

Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.

  • Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
  • Win Rate - Percentage of tracked battles that resulted in a win (42 of 80).
  • Net Trophies - Total trophy change across all tracked battles (+171).
  • Days Tracked - Total span of time from first to last recorded battle (41 days).

Best performing brawler in tracked history: 西里烏斯 with a 70% win rate across 23 games.

Most Played Brawlers

The Most Played section shows which brawlers ANGELO26 uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.

ANGELO26 has used 8 different brawlers across tracked battles. The most played is 西里烏斯 with 23 games (70% win rate, +96 trophies).

Profile Events Timeline

Profile changes are detected by comparing current profile data against previous snapshots. ANGELO26's history includes 26 recorded events:

  • 1 brawler unlocks - New brawlers added to the collection
  • 3 power upgrades - Brawler power level increases
  • 1 gadget unlocks - New gadgets acquired
  • 5 star power unlocks - New star powers acquired
  • 1 club changes - Joined or left clubs
  • 1 icon changes - Profile icon updates
  • 2 peak trophy records - New all-time high trophy counts

Victory Progression Charts

The victory progression chart tracks how ANGELO26's lifetime victory counts have grown over the tracking period. Unlike battle history (which only shows recent battles), victory counts are cumulative totals maintained by Brawl Stars.

Current totals: 2,623 3v3, 1,066 Solo, 112 Duo (3,801 total). The majority of victories come from team-based 3v3 modes.

Daily Activity Cards

Each daily activity card summarizes one day of gameplay, showing:

  • Win/Loss Record - How many battles were won vs lost that day
  • Win Rate - Percentage of wins for that specific day
  • Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
  • Brawlers Played - Which brawlers were used and their individual performance
  • Notable Events - Any unlocks, upgrades, or profile changes that occurred

Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.

How Data Is Collected

Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.

  • Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
  • Trophy Snapshots - Recorded whenever trophy count changes are detected
  • Profile Changes - Name, icon, and club changes are detected by comparing snapshots
  • Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states

More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.

Explore More

  • ANGELO26's Profile - Overview with account quality score and key stats
  • Brawlers - Detailed view of all brawlers with power levels and abilities
  • Battles - Complete battle history with filtering by brawler, mode, map, and result

History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.