Spike throws cactus grenades that send needles flying, and a show-stopping Super: a field of cactus spines that slows down and damages enemies!
|Damage per spike||784 (6)|
|SUPER: Damage per second||560|
|Super length||150 ms|
|Reload speed (ms)||2000|
|Attack speed (ms)||500|
|Level||Hitpoints HP||Damage DMG||Super Damage Super|
After using Super, Spike regenerates 800 health per second by staying in its area of effect.
Spikes from cactus grenade fly in a curving motion, making it easier to hit targets.
Spike shoots 3 waves of needles in all directions, dealing 520 damage per hit.
Spike grows a large cactus with 3500 health to give cover to friendlies. If destroyed, the cactus bursts, and all nearby friendlies recover 1000 health.