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Lukas

#PLPQ0YRQ9
12.1K / 12.1K
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Tiến trình giải thưởng

Current: 12.1K
+17
12.1K 12.1K 12.1K 12.1K 12.1K Feb 4 Feb 4 Feb 4 Feb 5 Feb 5 2/4/2026: 12.1K trophies 2/5/2026: 12.1K trophies Peak: 12.1K

12,129

Các giải thưởng hiện tại

12,129

Giải thưởng cao nhất

+ 0

Từ đỉnh cao

1,658

Tổng số chiến thắng

Bản đồ nhiệt hoạt động

28 Các trận chiến trong <x id="ngày"/> ngày qua
Not tracked Ít hơn
Nhiều hơn
S T T S

7 ngày qua

3d

18

trận chiến

10

Chiến thắng

56%

WR

+20

Cúp

Đỉnh:
SPIKEMORTISPOCO
SPIKE 33%

30 ngày qua

6d

28

trận chiến

16

Chiến thắng

57%

WR

+20

Cúp

Đỉnh:
SPIKEPOCOPIPER
POCO 75%

Tóm tắt lịch sử trận chiến

Xem tất cả các trận chiến →

28

trận chiến

16

Chiến thắng

12

Thiệt hại

57%

Tỷ lệ thắng

+20

Giải thưởng ròng

30

Số ngày theo dõi

Data from Jan 7, 2026 to Feb 4, 2026

Những nhân vật được chơi nhiều nhất

Xem tất cả các Brawlers →
Showing February 2026: 2 days, 9 events
Hôm nay
3 🏆
1 Star Powers Unlocked
DOUG
DOUG ★ TỰ PHỤC VỤ
🏆 1 Rank Ups
Trophy Milestone

12,129 Cúp

New personal best!

Hôm qua
3 trận chiến +3W +20
Battle Summary

3

Chiến thắng

0

Thiệt hại

100%

Tỷ lệ thắng

3

Những kẻ đánh nhau

Các trận đấu đối kháng đã diễn ra
Trophy Milestone

12,112 Cúp

New personal best!

View Individual Battles 3 trận chiến
Rank #1 duoShowdown
+10
Rank #2 duoShowdown
+7
Rank #3 duoShowdown
+3

About This History

Lukas's History Overview

This page tracks Lukas's Brawl Stars journey over time, providing insights into trophy progression, battle performance, and account milestones. The profile has been tracked for 30 days with 28 battles recorded from Jan 7, 2026 to Feb 4, 2026.

Battle record: 16 wins and 12 losses for a 57% win rate. Net trophy change: +20 trophies.

Trophy Progression Chart

The trophy progression chart visualizes Lukas's trophy count over time. Each point represents the player's trophy count at the end of that day. Currently at 12,129 trophies, which matches the all-time peak - Lukas is at their highest trophy count ever!

The chart contains 2 data points showing daily trophy snapshots. Trophy progression is influenced by wins and losses - winning at higher trophy counts earns fewer trophies while losses cost more.

Activity Heatmap

The activity heatmap displays Lukas's playing patterns over the past 90 days. Each cell represents one day, with darker colors indicating more battles played. Hover over any cell to see the exact battle count, win/loss record, and trophy change for that day.

This visualization helps identify playing habits - whether the player is more active on weekends, during specific periods, or maintains consistent daily activity. Lukas has been active on 2 unique days during the tracked period.

Battle Statistics Explained

Battle history is collected from the official Brawl Stars API, which stores the most recent 25 battles per player. By periodically checking the profile, Brawlify accumulates a more complete battle history over time.

  • Wins/Losses - In 3v3 modes, victory/defeat is recorded directly. In Showdown, placing rank 1-4 counts as a win.
  • Win Rate - Percentage of tracked battles that resulted in a win (16 of 28).
  • Net Trophies - Total trophy change across all tracked battles (+20).
  • Days Tracked - Total span of time from first to last recorded battle (30 days).

Best performing brawler in tracked history: SPIKE with a 33% win rate across 6 games.

Most Played Brawlers

The Most Played section shows which brawlers Lukas uses most frequently in battle. Rankings are based on total game count from tracked history, not total trophies or power level.

Lukas has used 8 different brawlers across tracked battles. The most played is SPIKE with 6 games (33% win rate, +0 trophies).

Profile Events Timeline

Profile changes are detected by comparing current profile data against previous snapshots. Lukas's history includes 4 recorded events:

  • 1 star power unlocks - New star powers acquired
  • 2 peak trophy records - New all-time high trophy counts

Daily Activity Cards

Each daily activity card summarizes one day of gameplay, showing:

  • Win/Loss Record - How many battles were won vs lost that day
  • Win Rate - Percentage of wins for that specific day
  • Trophy Change - Net trophies gained or lost (green border = positive, red = negative)
  • Brawlers Played - Which brawlers were used and their individual performance
  • Notable Events - Any unlocks, upgrades, or profile changes that occurred

Click "View battles" on any day to expand the individual battle results. Recent days (last 7) are shown by default, with older activity collapsed to keep the page manageable.

How Data Is Collected

Brawlify collects history data by periodically fetching profile information from the official Brawl Stars API. Each time the profile is viewed or included in automatic tracking updates, the current state is compared against previous records to detect changes.

  • Battle History - The API provides the 25 most recent battles; frequent tracking accumulates more history
  • Trophy Snapshots - Recorded whenever trophy count changes are detected
  • Profile Changes - Name, icon, and club changes are detected by comparing snapshots
  • Brawler Changes - Unlocks, power-ups, gadgets, and star powers are tracked by comparing brawler states

More frequent profile views result in more complete battle history. Premium subscribers get automatic tracking updates even when not actively viewing their profile.

Explore More

  • Lukas's Profile - Overview with account quality score and key stats
  • Brawlers - Detailed view of all brawlers with power levels and abilities
  • Battles - Complete battle history with filtering by brawler, mode, map, and result

History data is collected from the official Brawl Stars API. The API only provides the 25 most recent battles at any given time, so complete battle history requires ongoing profile tracking. Victory counts, trophy records, and profile changes are derived from snapshot comparisons and may not capture every change if the profile isn't frequently monitored. Statistics on this page reflect tracked data only and may differ from actual lifetime statistics.

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